From reading the changes for Op5 and tuning thats been done this is what I have taken from the changes that have been made.
Infiltrator - Kait
I think this class got a Buff and small Nerf with Laceration now having a distance required (to be fair most of time you are close with the shotgun anyways but if your not no bleed damage)
Marksman - Fahz
Nerf Ambush Card now at Level 6 is +140% reducing it to 100% is basically going from a Level 6 card to a Level 2 card. Defiantly a Nerf.
Anchor - Mac
I think he got a decent Buff more cards, more bleed damage, ammo regen perk good for the boltok and extra damage with his ultimate
Tactician - Keegan
I think Buff more cards, more cooldown time on Recharge Bounty , better Passive and Increased damage for the Shredder card, what i do not get through is they nerfed Shredder last Op and buffed it again this Op, whats up with that? (Same with Razor Hail)
Robotics Expert - Baird
Small Buff with having an additional card and again they are making use of having a power tap. Having perks aswell finally!
Blademaster - Lahni
Pretty good Buff few more cards, getting stim, doing more damage is always good, improved Passive and more bleed damage for perk in Horde
Gunner - Clayton
Definite Nerf Mulcher Mastery going from +120% at Level 6 going to 80% which is a Level 4 card. Cooldown on Heavy Charger might not be able to tell that much but it still a reduction
Brawler - Cole
I was thinking half Buff half Nerf
The added cards is great but reducing melee damage resistance for a Brawler? Really?. More burn damage is good, just Damage perk rather than Assault rifle only is also pretty good as it will include Melee damage.
Pilot - Lizzie
Small Buff another card and more damage with the Enforcer (however i don’t think anyone keeps it)
A long-awaited Buff the extra cards sound exciting might make him more useful in helping to get enemies than just Forging. Passive is better also. Small Nerf for the Optimizer card*
But with the extra card and more usefulness in other aspects its not so bad.
Mechanic - Del
Small Buff More cards for more damage is good, Having perks also good,
Demolitions - JD
I think he got quite a Buff to be honest. Another card for doing more damage, More bleed damage on Razor Hail . Can mark up to 5 targets just as a new passive if used with Spotter Support / allies mark targets as well and a Tactician/ Keegan around who can mark loads especially with Interrogation equipped or Eagles Eyes so he can mark 5 targets aswell. You can have nearly every enemies marked, use Artillery and every enemy could be took out. Sounds lethal ! and a big Buff considering JD was nerfed last Op I do think he got a Buff this time round. He can carry 8 more grenades so 10 altogether, plant 6, again LETHAL !
Veteran - Marcus
A Nerf I believe. I know his Rifle Feedback was nerfed not too long ago but i think they did it again as i think with them changing it to 100% increase there will be max it can be increased and i think before as long as you kept hitting the enemy the longer you had it for. They have increased the duration a bit but i do not think it will be as good as it was before
For Emile, Grace, Paduk and Kat’s Classes nothing worth mentioning really.
For the Patch notes.
Increased Fortification cost ? Pretty crap as its high enough as it is i think, maybe they are trying to force people to have a mechanic or robotics expert in their squad for less cost.
Reduced health for Guardian and Sentinal Shields , love it !
Matriarch changes, Love it👍
Unsure about MORE Sires? Down with more Mulcher Scions saves Clayton buying one if they spawn more. I thought we got enough Dropshot Scions but too many Cyro Scions ?
Proper Confirmation we are defiantly getting Scorcher, unlike the Booshka. Which means maybe in the future we might get more weapons.
DO NOT LIKE that the fab can be destroyed that must have been their way in stopping people blocking paths with it as now it needs to be somewhere safe.
They Nerfed the Power taps even though they Buffed them last Op again whats up with that?
The PVE Challenges sounds interesting. Mutators will we be able to add these as well in Custom lobbies or not?
One thing i will say the decision about no one more Escape Hives i feel that was twisted around to be like the communities decision. Basically saying “ Because you want more maps you cannot get anymore Escape maps” \ its one or the other and you chose more maps for Horde/PvP \ we don’t have enough staff to do both,
Thats what i took from their wording of no more Escape maps.
Okay so thats it,
Respond let me know what you think of what i took from the tuning and everything for Op5 if you agree with some of things i have said or if you reckon some things are not that bad and will be alright come Op5