Operation 5: Hollow Storm PvP

That reminds me of one time I was on asylum, it was on the hill on the middle and the enemy team had like 170 points, I had dropshot and the enemy team started killing all of my teammates 1 by 1, until I was all by myself. They had threw a smoke at one of the entrances, and I Yoloed my Drop straight at the hill (they were capping) and BOOM. My first and probably last 5 Dropshot kill at once and broke the hill.

We still lost the game, but I won that game no matter what the scoreboard says lol

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totally agree. i never did like the bots in the game but in gears 3 people would join fast enough that you barely had bots in action

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I don’t even know what a clutch medal is … What you are telling looks like everyday KOTH to me. You are even saying that you did 4 boomshot quad in a single game. We all did that. And those moments where the cohesion of one team suddenly gets so bad that they can’t score 1 single point anymore are a joke to me.

But I understand that it can be very satisfying for many people. KOTH or TDM are the most popular. That’s the reality. I get it.

Can we talk about how much better the skins are this Op. Riftworm looks amazing. Almost has a H. R. Giger sort of look to it.

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Tbh I thought it was imulsion fumes, and that someone already had Lambent Raam, and that he had imulsion vapor effects on him.

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River should have had paths on either side that lead across to the opposing sniper tower. This is an exact remake with a few barriers and nothing else done to make it viable.

Also camping is stupid and this map enables it. They added a second ramp near the spawn, but there really should have been a path across to other side’s snipe house. No reason not too.

Really ?

You all got FOUR SEPARATE single shot boomshot Quad kills in a single game?

Good for you.

I can’t play with my overseas America/Mexican friends anymore, When the series x came out it was amazing playing on operation 4 tuning! I’d love to know what they’ve done to make the series x feel so bad on USA servers. USA servers felt like my home EU servers Before, now my shots don’t come out, they feel weak like I’m on an Xbox one, the biggest problem is the game isn’t keeping up with my Movement that I’m inputting into my console I bounce to the side of shots and get killed, I go round a corner and get pulled back to be downed in a position that I was standing a 1-2 seconds before they’ve added input delay, 120fps shouldn’t have this, coalition have done something horrible either by accident or on purpose but it feels like they’ve added input delay to the game. I paid for a series x to have no delay and now they’ve updated it in operation 5 to have lag unless you have a low ping 120fps means nothing now on USA server. I been master every season koth

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Your 120 frames shouldn’t mean anything at all anyway on our servers over here man!!!
What are you talking about?

Running straight out of spawn into the opposing teams since would been a mess

Still not loving the 4v4 koth BUT I will say the quitting seems vastly improved, so that is a positive at least. :+1::ok_hand:

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okay after trying out the beta tuning, the wall bouncing has the ability to gain more momentum and actually move way faster than any prior tuning as long as its link together fast through “air bounces”. it also seems like the gnasher has a wider/ easier hit registration as it seems very easy to use.

on paper the changes looked bad to me but putting it into action totally worked out better than i thought, i would like those changes to go through. :sweat_smile:

The input delays were really bad last night. It made the other team look amazing because id press the trigger and nothing would come out.

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5v5 koth? i prefer 5v5 in the nba, i wouldn’t like it to be 4v4. Same thing here. It takes away so much dynamic from the game mode.i want to make my own thread but it will just be merged with another one and looked over…

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Sadly its here for the operation according to dana…

Which is really sad…granted we all know they could change it tomorrow

so it will at least run the course of the op?

RIP

that’s basically done for because they will bank on the fact that people will adjust or quit playing. it’s like a professor saying x will be applied for the entire semester and for you not to worry because it eventually might be taken out…but you only have that course for that specific semester.

why are there mandatory BOTS in Social KOTH?

Why does the lobby never fill itself with 10 players?

Why is there no information on this and why was this omitted from any notes?

maybe the fact that the hardcore players, not twitter warriors, are quitting the game knowing what’s coming?

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I just can’t enjoy a game with this many bots every single match.
This is ridiculous and the fact that they essentially snuck these in and are now sitting here quit as a mouse about it show the BS personality of these devs.
They see these posts and simply refuse to respond.

Also, fun note…

Microsoft refuses to allow you to leave bad feedback on their own game and is manipulating the entire system lol

Yeah according to what I heard in the stream on thrusday.

The sad thing is all the things they said on another stream as to why they liked 4v4 isn’t true.

Pings are the same.
To find a match is the same amount for me. About a minute to a minute thirty average. 4v4 doesn’t help.
Input delay is actually worse right now.
The game feels like its missing two people.
Crossing is still rampant on certain maps.:checkout:
Nobody is thinking more tactical. Its mostly run in and break the hill and then defend as usual.
The lag latency is still the same.
Oh and the matchmaking is still the same.its a crap shoot on what you go up against, but ranks are meaningless at the moment it seems.

Dana had some pvp dude on saying how it tested so well…well sure…I’m sure they were on lan and blah blah.

Somedays I still find myself bored by this game.

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