Flash - Could Flash Freeze Boss
Shock Trap - Defend weak point or offensively
Hijack - We already have that but it’s Ultimate
Pulse - Would be nice to mark enemies through walls and weapons scattered on tac-com for smelting
Stim - I guess this could help in sticky situation like double Sentinels or Kestrel
Cloak - Could be useful to hide from double Sentinels or Matriarch and shooting shouldn’t reveal self until it ends
Barrier - Could be useful to deflect
Zapper - Already have but could’ve had that zapper upgrade where shock multiple at once
Heal beam - Already have but it’s strange it wasn’t in Campaign
How is someone supposed to fit all those in Horde? That’s like 9 different aspects of abilities. Some could even go into Ultimate slot but we can’t replace or change them out. And not sure if could work like Lizzie’s Silverback cards for Salvo, Cryo, Buzzkill, Tri-Shot and Mulcher. It would’ve been better if we could switch up Jack’s abilities on the fly like in Campaign.
I was thinking the other day of Winter Jack or Hivebuster Jack.
In Operation 4 they’ve already said that Carmines won’t get new skills but we’ll be able to use them and any character in PVE.
Given that - Jack is going to be incredible flying over barriers with All the Glory !