I still have to ask…WTF was the point of that long ■■■ weapon tuning campaign in 4 if you were just throwing everything out come Gears 5?
Garbage or not garbage, when a team starts lancering with no mercy is a pain in the ■■■, and all this aim assist just doesn’t help
Agreed… I despise this “Gnasher of War” attitude
No. It was 100. Then the following week they doubled it 200 poke.
Everyone liked it at 100. But then they buff the sht out it. For no apparent reasoning.
Make it 100 poke and give us 8 clip gnashers ffs already. Its b.s. when your playing 2v2 and your opponent goes down . And now its 2 v 1 with 200 poke and your left with 6 bullets.
Cant wait for the new 2 v 2 maps and 150 poke. Hope it plays better.
2v2 is all i play now
100 poke was DIVINE. Hope with 150 will be amazing too.
When that nerf was released I have played nonstop for a week, it was almost perfect… Then they changed it, and the magic was gone.
That’s basically pre-patch Lancer. Just without the stronger aim assist and actives.
Gears 2 remaster? Would people want this cos i do
Thats exactly where it should be. People justly just ■■■■■■■ about the AR. TC has a tendency to overnerf things. They should have just needed the actives and waited for the data before needing it’s damage at range.
Tell me why anyone would use the lancer at range when there’s a damage falloff and the target can just get into cover.
It is literally more effective to bust out the shotgun and get in close for the gib.
What does “all shots will now land consistently” mean exactly? Better hit detection? Consistent spread/angle of the pellets? Consistent angle of the Gnasher when moving around corners or coming out of a wall slide? It’d be nice to know in detail.
I like that idea. No damage increase for active, just faster reload speed. That be awesome. All skill gameplay.
Please return KOTH ring capture points back to 300. Its an incentive for players to try anf capture the ring instead of focusing solely on kills. Thanks!
I think they already announced it
Guess I’m now convinced that headshots are the only way for the Boltok to be effective because I just remembered this also happened.
And now I’m offically sad for its nerf.
It is EVERYTHING I still want regarding Gears…
Gears of War 2 Remaster >Gears 6
No thank you. Gears 2 launched broken and basically remained broken. Let them fix their server situation first, which they have not been able to do in 14 years. Make Gears play as consistently as some other big PvP shooters. Once that is done, sure, hit us with a remaster.
I am really confused by the boltok point blank change. It was one of about 3 things tc had added/changed in their gears series that was good. Never seen any complaints about it, the move seems ill judged.
Speaking of ill judged changes, the active cool downs getting shorter is just…
I must have missed all that feedback saying we need actives even more often. It already feels like every battle is against active guns, now it literally will be.
Tc need to just return to traditional actives their system is so much worse.
“Gears 2 basically remained broken”
And that is exactly the reason why a Gears of War 2 Remaster is NEEDED!
Game could have been GREAT in generell like it’s campaign and unlike Gears 3 which looks still fine and has good gameplay like Gears1UE, Gears2 will remain as the black sheep of the OG trilogy if nothing ever happens.
Honestly why would you change the snub rate of fire to even faster not that im complainin but u definitely just created a new bug cause it shoots fast when it wants to certain games other times its like the trigger is stuck n wont shoot… you should be fixing guns that are OP like overkill why tf is that even in that game u stupid ■■■ company… Also i dont see anything about ranked just horde and escape things i am “forced” to play how bout fixing this broken matchmakin system with youre horrible skill matchmakin… Cant for the life of me get out of D3 cause of teammates who cant even get 1 assist or kill… Randoms just go out n die against stacks
Gnasher gib range feels a bit longer and poke damage is nerfed. Playing for damage seems useless again.
Thanks for ruining training grounds by removing frags/incendiaries and adding the useless flashbang