Operation 3 bug & glitch list

Sometimes in Escape you can’t see one of your team members on the mini map even though you can see them in game

Claytons bleed card seems to loose its power when upgraded to lvl 2. FIXED

Going to stats page: “Fetching Stats” takes way too long

This glitch happened in my last Horde match where during a late wave the game started to play Gears of War 1 music and it was this one https://youtu.be/IFQGtEruQlc?list=PLD9F95BF210753006&t=122 I was playing on PC and I had no videos and such playing

Gears 1 music plays in Horde now

I must’ve missed the Riepl update

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This is great news

Cole’s Defensive Tackle skill does not appear to work still, assuming the intended functionality is to actually give Stim on any tackle hit and not just a tackle kill. I tested it on Scions and Wardens when I had no Stim last night and it didn’t seem to be giving any to me.

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Not sure if it’s been mentioned, but if Cole activates his Ultimate ability while holding a heavy weapon, afterwards he will still have it, but if he drops it, it will disappear immediately.

He automatically drops it by running?

Nope. Visually it disappears during the ultimate but afterwards he will still be carrying it which is normal animation (this obviously happens to heavy weapons during emotes). But if you manually choose to drop it after the ultinate then it disappears.

List updated.

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New one: Cannot start Escape matches through matchmaking. Lobby counts down and then force quits.

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I can’t load private Escape or Horde right now, initially thought maybe it was an Aussie server thing rather than a Horde/Escape thing

I am getting error code RAGANI which means failure in server allocation. Looks like the same issue.

Ragani here in Southeast USA as well. Fugggg.

Like always I blame Microsoft.

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As @Nineteenth_Hour said, this is caused by failure in allocating server, which throws RAGANI error. This error is not related to not working game (this indicates that game works fine and doesn’t crash if it can’t find any server), but it indicates some server crashes, shutdown or server connection troubles. Gears is now a game service which requires internet connection, so if something goes down, you won’t run any mode you want to play.

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Yup. Although I should take this opportunity to say to TC:“If you create a game service that requires players to always be online then please ensure that your game service is always online.” :grinning:

Yes, but there will always be some unforseen circumstances that will occur and corrupt connection. But then TC should act fast.

Horde Frenzy with “Survive 50 waves of enemies”

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