OP 5 Movement Main thread

Yea that makes sense, it does seem like a mistake now that it’s in every other playlist but guardian. I’m sure TC is scrambling right now trying to implement a fix.

LMAO. Deff don’t want any of cole trains whole grain on my back. The movement was fine in OP4.

My theory is its a mistake.

Since the dev playlist is blitz, a ring based game mode, the changes have found their way to the other ring based game mode - KOTH.

Ive tested multiple TDM lobbies, ranked and quickplay, and the old tuning is still on.

Thank god I’m not the only one who noticed that. I mean I really liked Gears of War 1 (that’s about how the movement feels like for me - more or less…) but now in KotH it just feels so weird. I feel like getting stuck everywhere.

Also I’m not much of a PvP player but I certainly felt quite a difference. Between PvE and PvP (at least Ranked KotH), it feels like playing two different games in regards to movement.

I’m from the UK and I was playing with USA friends the last month and it was laggy but playable I got the series x 2 days ago and the 120fps made USA servers feel like there was no lag and perfect, on operation 4 the movement was not lagging the bullets did the right damage and now I play USA servers and it’s so laggy on the series X even with 120fps, Microsoft made a powerful new console and it’s been held back by lag and slow input coding, not to mention the sponging now! the Coalition has done something that has ruined the game for so many people.

1 Like

have there been any dev list changes that didn’t make it into the rest of the game?

Revert ASAP.

BETTER YET. Give us gears 5 launch speed. 630cc

MOVING IN MUD is not fun.
Now the run is even slower.

WHO EXACTLY IS TC LISTENING TO. Because it certainally isnt me.

2 Likes

It already has been reverted

1 Like

Closing as TC has fixed the issue

2 Likes