I agree with you, the main problem I would say is the heavy reaction that the characters sometimes have, the most static camera that the character has when running and that runs slower and the wallbonce slows down many times I try to move and although sometimes it arises effect sometimes they shoot to shoot and they kill me despite the fact that they don’t even point me fairly well I can’t imagine if this game got slower, literally nobody would get out of their covers and it would be a game in which setting up the campsite is more important
Official Feedback thread for Developer Playlist - Cover slide speed has been reduced from 650 to 600
Not sure if you noticed but I think they ghost updated the UP A.
IVE BEEN watching the EuropeAN. GEARS 5 ESPORTS all weekend and i cant even tell you just how many different players have missed standard UP A shots ( where only half the white pellets connect) and they were within range.
Now if PROFESSIONAL PLAYERS are missing these types of shots that are standard shots. That just tells me SOMETHING WAS CHANGED.
Again. This isnt / wasnt just from 1 player missing a shot. Its happened ALL WEEKEND by basically atleast 2 players a team that have been screwed.
Im noticing ALOT OF THINGS that are issues in this game just by watching the stream.
If Pros are having issues with certain shots. That just says. There are issues with this game that doesnt make any sense what so ever while going over the op.4 patch notes etc etc.
They should rather see the problems in the magnetism. Sometimes they shoot in the air and kill you. I have noticed many times that people who are shooting them in the back turn to look at me and shoot me with one shot and kill me. I give them two. and they are 89 something that should not happen because I have more time in my sights than I have seen understand if it moves and rotates by a good movement to decipher my aim but it is not like that, when I remove the shooting assistance I have to control more what is tracking, because the assistance it does is to brake as soon as you locate a target, although it is not as it continues, it is absurd that a person walking kills you, it is useless to move currently, on few occasions it serves, to that if they should pay attention, if they want to fix gears they should start by canceling all phantom or air shots, all kinds of help that the game can give, the idea is to see if our learning in gears made by epic operate because ue since you arrived the only thing I feel is frustration because as much as I know how to use movements and have a fairly accurate aim, nothing can be done against a mechanical aid that the game provides to give access to other players and do not feel handy and do not leave And if you want to stop the wallboncer, make the camera movement and when running like crazy be more abrupt and so they will have to stop in order to have a good aim, the solution is not to slow down or to let those who do recover life or we do wallbonce, because if we move it is to avoid
I put this as an example there are people who do not move much and still do not miss shots, the advantage in gears 3 of not moving was that you had an option to hit more shots because the one that moved a lot thanks to the frantic movement and almost suffocating I was prone to not having good aim the thing is not to reduce the speed of the wallbonce the thing is that being moving is an advantage to dodge shots but it is a disadvantage to have a good aim, that simple, I played competitive gears3 and those who were better mediated the movement with shots with a very good aim so those who moved like crazy thought twice about doing it against people with good aim, if they want to make a good change it is that the movement like running or doing wallbonce makes shooting at the target more difficult, the only thing that will be done with a change like that is that they walk like fools and that the campers are rewarded for what is normal and I leave here attached u n video of gears 3 of indentives playing competitive and tell me if they are moving all the time as you say because in serious games they prioritized the shot on the movement and only used it when it was really necessary
I’m 26 and I feel like a bad player in this game, but it’s not really because it’s bad it’s because trying hard in this game isn’t necessary, I’m not used to shooting assistance that if it still feels maybe not like before but it’s still present , and shoot a guy in the back he turns and flies you off thanks to tracking braking that every time he recognizes an enemy slows down the camera to stop right on the target, those who say the wallbonce It is broken that no one talks about and dodges shots doing wallbonce thanks to all the help of the game, and I totally agree with you I do not need help because my reflexes are not like before, now I feel bad player it is not because of my ability if not for the help of the game there are days when I play well but I feel that it is not really me but the game that helps me, winning is not a question of skill is to come in a full team and luckily, free for all I win bypure luck and it is more when I try harder it goes wrong but when I walk as a bot and drop the shots without even aiming well it is when I win
@LBS_SPAWN buddy…i think trying too hard in any game often has a bad results. When you aren’t trying , you tend to play a lot looser.
Im 45…not in my 20s. I continuously get better. And its by practicing…a lot. Gears is a difficult game. Its has lots of nuances and angles that are just different
the camera is quite static and easy to control, you do not feel the chaos of gears 3 or 2, you can do wallbonce even with the buttocks and this makes it not so difficult to do and therefore the one who does wallbonce does not miss as many shots , the wallbonce must be a disadvantage to be doing it very fast as in other gears where you had to see the walls well to be able to do the wallbonce, the reaction of the characters is slow and awkward, unlike the reaction speed in gears 3 where It is quite abrupt and fast which allowed you to dodge shots but that is equivalent to losing some visibility, the camera when running is not like in gears 2 or 1 that moves from top to bottom and the movement is quite slow and the camera is quite static so dodging shots is almost impossible, that added to the shooting assistance that was placed again and makes the movement practically useless and that no real learning curve is seen and from a good to a bad player , the shots in lashes are excessively broken you can make varips in a continuous way without exposing the character at all, these shots in other gears are difficult to take out so it was preferable to aim and not just drop indiscriminate shots, and I had never seen a gears where It would be so useless to aim, there is almost no harm in aiming. Tell me in which world does this make sense? easy that they made the game and if shooting assistance, they want to nerf the wallboncer the thing is not about the speed of the wallbonce but that there is not something that disadvantages the wallbonce to make the game feel better it must be more abrupt as the movement of the camera and of the same character, and that to make wallbonce it is necessary to see a little more the walls, they have put
tools that nobody asked for such as seeing the impacts of the retrievers nes or that omen that is still horrible, remove the shooting assistance and make the movements of both characters and camera more abrupt, that the camera to hit the target is more difficult to control, the problem is not the wallbonce is what easy it is to hit the target and move the character, do not mess with the speed of the wallbonce please, and as he said very clearly in a live now anyone kills you, gears was a difficult game it was a skill game but that was lost in gears 3
so that they make a feedback if they are not going to listen to us, they are going to nerfize the wallbonce, so at least they took away the fact that it does not recover, but it seems absurd to me I feel too slow, if you want a good solution to “nerfy” the wallboncer that have to see if or if the walls with that visibility are difficult and that the camera is more abrupt as well as the movements of the characters are more abrupt so they will have to stop to aim well
And it seems the slower slide speed is actually going to happen
It is good the change from returning team duel to ranked but it would be great if they left the match 4 and put random respaw so that the game mode similar to King of the Hill was not so camper
Hopefully this is not the case, we have to give our feedback and make ourselves heard, the truly broken thing about this game is the aiming assistance, and that you do not have to see the walls to do wallbonce, that shots like lashes are so easy to do, That also makes me broken, if they really want to “nerfear” the wallbonce, what they have to do is make it compulsory to see the walls to be able to bounce, the camera is more chaotic and therefore making wallbonce makes it lose visibility just like in gears 3 and when you run with the character the camera will move up and down abruptly like in the original saga, just like in this video
we have to give our feedback and make ourselves heard, the truly broken thing about this game is the targeting assistance, and that you don’t have to see the walls to do wallbonce, that shots like lashes are so easy to do, that also makes me that it is broken, if they really want to “nerfear” the wallbonce what they have to do is that it is mandatory to see the walls to be able to bounce, that the camera is more chaotic and therefore making wallbonce makes it lose visibility as well as in gears 3 and that when you run with the character the camera moves up and down abruptly as in the original saga, as well as in this video,let’s make this game better and be what we always wanted one of the best games we’ve played
That is interesting from what I can understand. The problem is not the speed with which the covers are covered, but the speed at which the characters react, they take too long to shoot, the camera often feels stagnant, or does not reach take the necessary turn, I would say that it would be great but I was thinking something and that is that the movement of the camera is faster and therefore chaotic and difficult to control as in gears 3, that the camera when running moves from above down abruptly like in gears 3 and 2, that cover shots like lashes are nerfed and to really do the shot they have to aim or take off completely from the cover character, and to do wallbonce it is necessary to take a good look at the walls and make him a nerff to the unique stick
So since you do not like it, we have to remove the bounce from the walls, maybe it seems like a circus and laughable but to many it seems like a visual spectacle and a form of game that we love, restricting the game mode of some because a few don’t like it seems pretty taxing on their part
and if we look at gears 3 to make the changes the game needs
,do not think about it the coalition, because I will tell lies the changes feel good but there is still something missing that I do not know what gears 3,and I agree with you the sensation of acceleration of the characters is a problem it is one thing to do wallbonce fast and make you miss shots and another to see the character being away and flying with reaction or a shot to pass the corner of the wall, and it is Here is the problem and that is that when passing the wall in the normal rankeds the character has not finished leaving the cover and he already shoots, in gears 3 from what I remember is that until the character did not completely leave the corner to running the game did not allow him to shoot and looking at it from this point of view I understand why they want to make this change, and now a question arises some of you know at what speed gears 3 was, if gears 4 is at 690 and gears 5 is at 650 how much would gear3 be
does anyone know?
Omg hyper wall bouncing…
Tbh i was NEVER fond of that
when they will disable the assist completely? that is also quite important if they are going to remove a wallbonce faster
I like the new Gnasher tuning but this slide speed is terrible. The worst yet. Please ditch this idea immediately,
All is said