Obtaining Diamond is far to easy. Far to often I am finding that the quality of players in Diamond 1-3 are absolutely terrible, especially when they are on your team.
The GP Values of the ranks should be adjusted to create bigger gaps from Gold to Onyx and from Onyx to Diamond. Once you are in Onyx you can play against Diamond players and Masters players.
What I’m suggesting is for TC to adjust the GP Value of ranks to make it harder to progress and to create a generous gap for sweaty players at the top to have the best levels of competition.
I don’t think these numbers are too high or too “grindy” but I hope it makes ranked worthy of playing.
Especially when the Ranked season is 4 months long. w/o a split or mid-season reset.
Current Values
GP ranks (w/o Solo Queue 15% bonus or 250GP MVP )
- 0GP - Bronze (2000GP) 8 Matches to promote.
- 15,000 GP - Silver (1500GP) 10 Matches to promote
- 30,000 GP - Gold (1000GP) 10 Matches to promote
- 40,000 GP - Onyx (500GP) 20 Matches to promote
- 50,000 GP - Diamond (300GP) 33 Matches to promote
- 60,000GP - Masters (100GP)
At their current levels, I can solo que a playlist and earn masters in a day or two. It’s basically a cake walk to promote if you put in any amount of time. Plus the Solo Que bonus is more GP for them to rank up on.
Suggested Values
GP ranks (w/o Solo Queue 15% bonus or 250GP MVP )
- 0GP - Bronze (2000GP) 8 Matches to promote.
- 15,000 GP - Silver (1500GP) 10 Matches to promote
- 30,000 GP - Gold (1000GP) 20 Matches to promote
- 50,000 GP - Onyx (500GP) 30 Matches to promote
- 65,000 GP - Diamond (300GP) 50 Matches to promote
-
80,000 GP - Masters (100GP)
TOP 100 MASTERS LEADERBOARDS or symbol.
There should be a Universal Gears RANK. I’m not a bronze in FFA and a MASTERS in KOTH. But thats another post. or conversation.
Additionally I think the 15% solo que bonus should go. The bonus shouldn’t be an incentive to play alone vs playing with teammates.