Does anyone know how much health a player actually has? Combat Medic has the Healing Bounty card that heals players for 1500HP on killing their marked target, problem is we don’t know the max hp value so that 1500hp could be a worthless 15% or an amazing 75-100% heal and actually worth using in a pinch.
Knowing the health value would be nice to compare it with the increase x% HP cards, perks and energy tap buff. 10-50% of an already low number is still a pretty low number, but percentages get better when the base value is already high
I would also like to know how much HP Jack has as it’s clear he has considerably less since I’ve been 2 shot by an Enforcer before. Which makes his 50% HP increase meaningless and would only make him survive 1 extra shot for an absurd energy investment