Not a bad opinion, and actually a nice idea. My point was that it seems TC is catering to the PvP crowd, understandable since it’s likely a larger population.
But my point is that if someone wants the rewards (skins) in a mode they’re not great at, then they need to earn them. If a PvE player really wants a Gold (insert weapon) skin, then they have to rank up and earn it. If a PvP player wants a cool skin that’s only from getting 5% in a Hive, then they’d better get grinding. That’s the point of the rewards, and with the exception of the final Hive, most Hives are around for a few weeks so you get multiple weeks to work on getting into the top 5%.
Then again, I’m more of the old school gamer where I’d want rewards for doing stuff in game like in Gears 3. You want this character? Beat the campaign on Insane (Inconceivable now). I know there are plenty of PvP players who never played the campaign. So I prefer rewards like that to encourage the players to try out and maybe finish modes they wouldn’t normally do (and the Tour currently tries to do a bit of that by offering rewards for all the modes).

