New achievements

I would make a joke here but octus already beat me too it.

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The last time I played Social Quickplay, was yesterday.
I had 5 vs 5 human players for several games, before attempting five Ranked KOTH matches for placement.
So it seems to me that the two bots on each teams, or 3 vs 3 human players bug is probably fixed recently or at least for me.
Nobody in the right mind would go into Ranked KOTH, purely for the Achievement(s), unless they’re okay with possibly losing.
These players may actually be around Bronze to Gold, I don’t know.
The more serious players would only go into Ranked KOTH to win, so these are unlikely to attempt the Super/Hat Trick Ribbons, and probably often the Onyx/Diamonds.
I know bots don’t roll often in Co-op vs A.I, so never mind that mode, only good for 10 Hat Tricks.
This form of Achievement is quite similar to the one in Gears of War 3, where you must play as RAAM and kill Minh 10 times in Versus.
It was also completed by either messaging someone in opposite team, or by random success.

Jokes are not luck based. Jokes are based heavily on a terrible decision and someone doing something wrong.

TC make bad decisions all the time. Jokes at their expense are on a lot of threads.

Also, in general, it’s best to not make the same bad decisions over time.

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Once again, another circumstantial achievement which shouldn’t even exist. How is that even an achievement? I remember shaking my head when I saw that one and I never got it because barely anyone I played against used Minh and I wasn’t about to try and boost that. But as for social, I don’t tend to get into full matches that often. Maybe I’m unlucky but I know for sure that I’m not the only one. But either way it doesn’t matter. The achievement itself is nothing more than them trying to keep the population alive by making achievements that they know a lot of players will struggle to get. This must be the only way they can continue to claim ā€œour player count is higher than any other Gearsā€. Funny enough Gears 3 has less lag and that’s with 83 regional/worldwide players in KotH… but hey new achievements!

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I don’t think those Achievements being added solely for player count.
More like giving incentive to continue playing, additional challenges (not to confuse with Griffin-like challenges).
If anybody could pull these off, kudos to them.
They deserved it, real definition of Achievement.
It’s not a must have anyway, don’t let it bother you.
Unless having as many Gamerscore is something you want, you know what to do.
There’s all sorts of Achievements, none impossible.
Why should there not be an Achievement which is really difficult to obtain?
That’d make it even rarer, not a bad thing.
It could even make it to the list of ā€œTop 10-100 most hardest/rarest Achievements in Xbox gamesā€ articles… :roll_eyes:

Difficult to obtain? Sure, such as:

Lone Wolf in Halo 5: Complete Legendary solo
Gears 4: Complete the game on Hardcore or harder with Iron Man

Not by doing these things:

Forza 6 and 7: Underdog - In a 24 player race start last and finish first. Any quitters mid race nullifies the achievement.
Gears 1 & 4: Kills with so and so weapon, but also now circumstantial ā€œrollsā€.

(Online play achievements should NEVER require a play style change or a specific action by other players)

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It’s not that the achievement is hard to get, it’s that it could lead players to play vs in a way that’s selfish and anti competitive, which is not what you should want especially in ranked.

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It’s only alright in rest of Ranked modes, just not KOTH and Escalation IMO.
But Ranked shouldn’t be the place to aim for Achievements anyway, players want to win.
If want Weapon/Ribbon related Achievements, then shouldn’t be attempted in serious/competitive matches anyway, other modes are more suitable for that.

Where do you think these players are going to go? They want to maximize their opportunities for the kills and there’s no better mode for that than KotH. Unlimited respawns with players fighting in a centralized area. Of course that’s the mode they’re going to go for. Did you ever see what the Co-Op vs AI lobbies were like for either Master at Arms or Slaying It (5000 kills)? Always KotH and I know this because I needed to use a Salvo and I never pick it up in Ranked KotH.

At least I’ve still got you, Bethesda. You wouldn’t disappoint me, right?

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Never mind, The Super and Hat Tricks aren’t limited to Sniper Weapons.
It should even work for Gnasher Headshots.
If someone rolls, try getting that headshot.
I guess it’s alright in Ranked KOTH and Escalation after all. :+1:t2:
More time spent, then might get the Achievement randomly popped up.

No, their achievement specifically states you must use a Longshot to acquire it. The ribbon isn’t the concern here.

Was referring to Ribbon itself.
But that Achievement with Longshot only, my previous points still stands then.

I ask TC in the dev stream around the time when the march achievements camed out if their still going release any more achievements and they said there going to realeah one more set of achievements. The new horde one is a joke and yes I do have all the horde achievements I only missing 6 achivements in the game that is the campaign achievements. But I do understand why people are upset for the longshot achievement I just wish that count for the gnasher.

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I’m partial to a cheveo or two, but enough is enough. Are TC setting a precedent with this huge number of cheveos and gs. Will Gears 5 and up with hundreds of them ?
Makes you wonder why MS still allow single title games to ship with only 1000gs.

I may go after a few depending what they are but I will try not to lose any sleep over them.

Ugh. I still remember completing the ā€˜Master At Arms’ achievement from the December update. The last weapon I needed to work on was the Mulcher. It took a while for a map to come up with that weapon on but I eventually got into a game on Mercy. Sprinted for the weapon, picked it up and for the entire game, I had one of my own ā€˜team mates’ either meleeing me or throwing smoke grenades whilst trying to stand in front of me to obstruct my view whilst all the while screaming abuse at me for the whole game.

I look forward to more of the same with next weeks ā€˜forward thinking update’. But hey, if someone on my own team starts giving me ā– ā– ā– ā– , at least I now have my response ready. TC said it’s good to have something to work for over time.

Also, not retroactive? Again? Seriously?! Whilst I’m not claiming that I’ll already have 10 super ribbons with the longshot, I’d definitely have a few so it would be nice if they counted. If I did have the 10 then personally, I’d want the achievement to pop straight away as it would be more like a badge of honour to say I done it before there was even an achievement for it. Not to mention it would save me having to fight over the weapon with everyone else.

I’m sure we’ll find out tomorrow if it’s true but can anyone else or someone from TC confirm if these will be the last set of achievements for the game?

Just going to voice my opinion and say that ā€œluckā€ based ones such as headshots while rolling are super annoying. Hat tricks are fine, but supermans are going to be annoying. I’m going to get it, but now I’m going to have to fight for the sniper with my teammates for so many games until I finally get it.

It’s doable, but is annoying for sure. I wish they were less dependent on how the enemy player is playing.

I think this is just a ploy to keep us playing their game until GOW 5 comes out…I mean from the negative feedback seeing here, they may lose more players because of these achievements

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That’s all it is, desperation. Yet instead of actually thinking of fun things to do which take time they just settle with this game ruining bore of an achievement.

I shudder to think what else they have in store as this is just the start…

I never thought I’d say this about this series but I’m now looking forward to an announcement for Gears 5 at E3. Not because I can’t wait to play it but because it will mean these achievements they keep adding in a desperate attempt to bring people back will be coming to an end.

Before anyone accuses me of moaning. I currently have all achievements for this game but I still play ranked games regularly. Specifically Escalation as it’s the only mode I get any enjoyment out of (when half of my team doesn’t decide to quit that is).

Therein lies another problem for me, if I want to get these ribbons with a Longshot, I’m going to either have to (a) Be MVP and lose a round so I can place the weapon of my choice or (b) Win the round as you’re supposed to and hope someone on the enemy team places it for me. Social Quickplay and Core Modes just don’t do it for me I’m afraid. Largely due to the weapon tuning and the drop in/drop out nature of the games.

TC have only shown there hand with one of these weapon based achievements and I can already safely say, these are going to ruin games in a lot of ways.

Also, to the people who say ā€˜you don’t have to complete the game’ or ā€˜nobody is forcing you to get every achievement’, whilst that is true, personally, I’ve sank 600+ hours into this game. I’d estimate half of that time was getting all of the achievements and the other half was for fun. It will be very hard for anyone at this stage who’s put in similar amounts of time to say, ā€˜okay, forget it, I’m done’. Whilst not everyone will understand that way of thinking. That’s how a lot of people will feel over this.

Like I said, I still play the game regularly despite having all achievements. I actually prefer playing multiplayer without having things I’d consider to be a distraction but that’s just me. What I would say to TC is that if you can’t think of anything fun/original to add to your game achievement wise then maybe stop adding stuff altogether and just focus on making the game work and let that do the talking.

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