Saw on FaceBook Gears will be adding horde/versus mastery achievements. Will these be retroactive by chance? Thanks in advance!
TC Octus stated in a tweet:
"For the love of god, stop adding achievements to this game. " -Chris Farleyâs ghost, probably.
Again?!
0 to disappointed in 2.5 seconds, my word you guys have talent.
Well more to get now. I do like that they try n keep it fun n update challenges
If you are going to focus on forward looking challenges⌠then make them âchallengesâ⌠NOT achievements. You are alienating a whole class of players that appreciate completing a game. Iâm SO sorry I EVEN started this game now⌠I wonât make the same mistake with Gears 5.
I gave up on trying to 100% this game when I saw how many horde achievements there are and realized how soul crushing playing that amount of Horde would be. Horde is so boring to me and I refuse to force myself to play it. Itâs the first game in the franchise I wonât unlock all of the achievements for. Oh well.
Okay, these achievements are already a load of crap and youâve only released two of them.
Longshot Mastery: Get 10 Supers and 10 Hat Tricks with the Longshot in Public Versus.
Letâs break this down for everyone. That means each player needs to get 10 Hat Tricks which consists of headshotting 3 enemies in a row. Also, they need 10 âThe Superâ which consists of headshotting a rolling enemy in Versus or Horde. I mean, come on thatâs nothing more than ridiculous!
You have enough issues with quitters in this game and yet you add achievements into it that will not only cause players to handicap their team by going for weapons theyâre not efficient with but also increase quitting because the map that was voted in doesnât have the weapon theyâre working towards. Seriously, do you guys sit around in a boardroom and intentionally discuss ways to mess up this community more? Sure, some will play Co-Op vs AI but not everyone will. Youâre making the experience worse by doing this. Just stop while youâre ahead⌠please.
Spin it anyway you wish @TC_Octus but being able to be the one player that picks up a sniper and then headshot a rolling enemy is indeed circumstantial. It doesnât matter how often someone rolls in this game youâre counting on another player to roll which means youâre relying on another players action. That makes it random regardless of how often or when they make such movement. This achievement is up there with the Underdog achievement in Forza Motorsport 7 where youâre required to Start Last, Finish First in a 24 player race. The game has to select you to start last and then you must win in a full lobby without anyone quitting out mid-race.
Weâve only seen two so far and the Versus one isnât only ridiculous but also it is going to cause more issues. You should NEVER under any circumstances introduce weapon based achievements in a Versus mode. I highly doubt Co-Op vs AI would work because I donât even recall bots rolling so most players will mess up Ranked as Social seems to be all bots now too. Rod Ferguson should know how ridiculous these achievements are given that Gears 1 had players constantly fighting with their own teammates for a weapon and costing the team wins for their own selfishness. But hey, who needs the lag fixed when we can have achievements that encourage selfish play?!
(Yes, I realize adding an achievement isnât anywhere near as difficult as fixing the lag. Itâs just frustration building up. But Iâm sure most of if not all of these achievements are obtainable by me but I donât want anyone, myself included, to jeopardize a victory because of a âchallenge achievementâ. There are enough issues with the community and we donât need more quitters/selfish players who care about the achievement and not the victory. Donât turn the ranking system into more of a joke by doing thisâŚ)
Yep horde is terribly boring in Gears 4. The percentage of people who even have the horde achievements are extremely low too. Just shows how tedious it really is.
I donât understand why TC hate their fan base so much and are so desperate to add achievements which infuriate people and prevent them from playing the game properly.
Iâm totally fine with the 10 hat trick ribbons, that makes total sense but the 10 supers? Why? So you want people to start bickering over the sniper for a chance at hoping someone rolls? And you want this to happen 10 times? Terrible.
Another achievement which has taken no thought whatsoever of the possible repercussions and shows how out of touch they are againâŚ
The funny thing is itâs only available in public versus as they canât program AI to roll⌠Thatâs it, so donât force us to do this and ruin multiplayer because of your inability to do this.
Why 10 hat tricks and 10 supers? Like theyâre even remotely comparable, it should be one super and even that would be a kick in the balls.
Yeah I figure maybe 1% if that will get that Supers achievementâŚplus with the lag this game has, that 1% might be a joke
Contrary to popular belief⌠Not completing all achievements in a game is not a mark against your manhood⌠
Lol, obviously. 
The issue is that theyâre adding achievements that will affect the way a person plays the game in a Ranked setting. I donât want to be playing KotH and have to deal with my random teammates fighting over who gets the sniper rifle while Iâm trying to capture the hill and fend off the enemies. The game is saying itâs okay to be a selfish player and itâs okay to cost your team because we added an achievement you can only complete in Ranked. Yes, I said only in Ranked because based on what Iâm hearing here and from personal experience Social tends to be mostly bots and good luck getting a bot to roll for The Super ribbon. If you want to add in Versus achievements you need to do it right. If we look back at a recent one, Getting Competitive, this was done incorrectly. It should have been Core or Competitive because there are a lot of players unable to even find a match in the Competitive modes. If they wanted to find one they would have to LFG a player from another country and in the end cause major lag for everyone in the match. My point here is your track record isnât great when it comes to considering achievements. The key element is to NOT ruin the flow of a game. Adding challenges such as the Longshot challenge only brings back nightmares of all the â100 kills with x weaponâ in Gears 1. Talk about selfishness by players and you guys likely know this because you neglected to bring these achievements back in Ultimate Edition.
The Horde achievements are okay though. Especially considering anyone going for these will likely have a group whether all friends or by using LFG.
TL;DR: Itâs not okay to add achievements that promote selfish play styles. Rank is based off wins and losses yet you promote playing as an individual by doing this.
Well I can understand that. I think I have one single âSuperâ ribbon. Maybe Iâm thinking of another and have zero. That particular one is going cause havok in VS, Iâll give you that.
I have about 150 of them but the ribbon is for killing an enemy who is rolling. Itâs not specific to any weapon so mine are for blowing an enemy to chunks with a Gnasher. Considering I have about 20K kills or maybe more with a Gnasher Iâd say thatâs a small number. And considering the challenge requires you to do this with a Longshot itâs an even taller task which means people will certainly be handicapping their team over achievements.
So much complaining, think of solutions.
Thereâs far too much negativity here.
Who would be crazy enough to attempt those Super and Hat Trick Achievements in Ranked KOTH?
It doesnât even say to get those Ribbons in Ranked matches.
A logical thinking person would attempt to get these in Co-op Versus A.I, Social Quickplay, Competitive Warmup, Ranked TDM, Guardian, Dodgeball, Execution or Sniper Special Event like One Shot, One Kill.
Complaining about obtaining and limiting this play style for Ranked KOTH is exaggerating, especially if itâs the only mode you play.
If youâre at Diamond/Onyx Rank in KOTH, youâll prob unlikely to see players being selfish as the âslayerâ role with Sniper weapons.
One way of completing 10 Supers is going/hopping into Social Quickplay and messaging on Global or another player on opponent/opposite team about trying to complete that Achievement.
Who knows, they might actually help you.
I donât know what games youâve played recently but bots donât tend to roll a whole lot so Co-Op vs AI is out. As for Social, it seems to be a lot of bots recently for a lot of people so again thatâs not the best option either. Thatâs the issue here and nothing else. The Hat Trick portion can be done anywhere but youâre going to see players in a lot of ranked modes selfishly going for these kills. Itâs not fake news by any means. These types of achievements didnât go over well in the original game nor will they go over well here.
Now, if they programmed the bots to roll then youâd have a point. If you have to message a player to boost an achievement without ruining the game for others Iâd argue that the achievement is poorly thought out too. By the way, donât take this as aggressive towards you. I have read a lot of your comments and I have absolutely nothing against you or your line of thinking.
Edit: I say KotH because enemies pile into the objective so a player is more likely to sit back and try and snipe players who are in a centralized location with less chance of being flanked.
If you donât fully understand what youâre talking about, itâs usually best not to comment. Bots do not roll, hence why you cannot do this in co-op vs AI, hence this threadâs negativity.
