Netduma geo location kicking

So the netduma can block servers far away and hosts far away, but it seems as microsoft use a dual listening server with 1 dedicated design that once a game is found if the duma is blocking high ping servers the game will kick and ban the player.

Please either fix your shockingly poorly coded mess of a game or work with dumas actual coders to setup the servers in a way that wont kick people for banning servers in other continents, especially considering you supposedly already did that.

Hi there,

When posting please do it in a constructive way, will be locking this thread as no proper discussion can be build upon this.