First off, knowing “about or of TC” I know why Tc, wouldn’t want my last idea, since there’s only one complaint I see feasible,
even though I could also see how it could easily be overlooked since the complaint is about something I and alot of gears players wouldn’t care about, but then alot could too.
First heres the idea: (seperated into 2 paragraphs)
Make 2 tunings split with only one main difference, not the weapons and its recognizability. The speed of the movement; (which is unique to gears already)…
BUT THE FAST SPEED TUNING HAS EVERY BULLET ricochet and bounce of walls, except the shotgun itself.
While the slower speed tuning does not.
WHY I think this will solve TC’s concerns? Because I belive TC is concerned how the fast speed tuning may take away from every other gun except the shotgun, and as in their own words “have movement placing more consequential with each move you take” (paraphrase mine)
We need a fast and slow split tuning, that doesn’t make us worse at the either tuning with switching, and needs to feel like a gears game all around…
This is why if you want fast paced gears again, and if you like bullets or dislike bullets ricocheting, we must settle for this regardless. Because knowing TC, or “knowing of TC”, that is where this tuning falls on “death ears” so to speak. So I tried to communicate it in TC’s language. A language they’ll get or grab on to, or make them say “Now that’s what I’m talking about”.