Gears 5 is a lot easier if you use Jack a lot… but he’s not a substitute for player skill, to be clear. Kinda think you need him and all the ultimates as well as a certain amount of upgrades for Gears 5 Insane to be actually kinda fun to play… in most sections, anyway.
Judgement was a real pain for some sections, even though they seem to have disabled instant death by explosives on Hardcore. Reavers especially when the AI was being stupid and kept getting downed by the Reaver while I was down, or the Reavers kept pulling ridiculous explosive shots downing me all the time. The beach assault also was a real pain to say the least, although it was at least a one time thing only instead of being done often like the pesky Reavers(that reminds me, the final fight of RAAM’s Shadow when two Reavers join RAAM’s? god that was annoying… I actually had to cheese it by bugging the Reaver AI out in a spot where it would not attack me because the AI allies kept being stupid… that doesn’t work for RAAM since he has to lower his Reaver’s Kryll shield so you can actually hit it). Bloodmounts also tended to be more of an annoyance than needed. Sofia sure as hell ain’t enough to play through it on Insane, particularly when her section feels like it’s the shortest and I’m not entirely sold on her personality yet. The only saving grace I found is that the Hardcore enemies in Judgement seemed less spongy than in Gears 4/5. Or it was because of the bigger Lancer clips/mags. And that you had a working Markza or the Breechshot instead of the somewhat underwhelming Markza in Gears 4/5.
I see your comments on Ironman too. I actually did that, although I kinda cheesed the Coop Ironman playthrough with a second controller on Casual with JD hiding at the back as I’d done it legit when solo and that was enough strain on my brain/heart for what’s supposed to be a fun experience.
@AkimboLeadPipes I find Gears 5 Insane enemies are nowhere near as spongy as the Gears 4 Insane ones so there’s some improvements they’ve made there… unless you’re playing Coop where TC decided to “balance” the second ‘smarter’ person you’re playing with and having to share ammo with by doubling the enemy health pool(or more). It isn’t as noticeable with Drones but you sure feel it while fighting Stumps, Pouncers, Wardens and other bigger enemies. Would recommend it solo, the Jack abilities also help a lot with making the experience more bearable, if you ever attempt Gears 5 Insane. They haven’t gotten rid of the stupid insta death from anything though, which can and will make Juvies, Snatchers and the occasional Leeches a pain(although thankfully, neither Juvies nor Leeches sponge the amount of fire in Campaign that they do in Horde). You also don’t get the absurd “Drone through an entire Lancer clip“ bullsrush. That AI behavior seems to have been eliminated, thankfully.
Could’ve sworn there was something else I wanted to add but it slipped my mind.

