I’m finding bullet magnetism needs to be reduced, It’s way too high after shotgun update, like if Aim assist were ON (I don’t play game modes with Aim assist enabled); Gnasher shots from a relative medium-short distance are practically gibbing enemies and that’s not good.
TC should find balance on this matter.
I don’t understand why, if TC worked so hard refining Gears 4 shotgun (Competitive-wise), they are stepping back with Gears 5 one, not only with the shotgun but with movement mechanics, like they’re trying to prove the world they’re capable of starting from scratch the series, but that’s not needed. That’s what new IPs are for.
PS: The saddest part is that TC seem more focused on milking players than on keeping them.
Cheers.