Are you high? Lmao, have you ever played any other gears game? Yes this game has a great campaign and the multiplayer, horde and escape are great too, but that’s not what people are talking about. The issue is the customization, its extremely lacking. Gears 3 had over 35 cog characters! Gears 4 didnt have that many, but at least it had more than gears 5. There are 8 multiplayer characters and 3 of them, aren’t even gears! And gears 4 launched with tons of weapon skins, this game has like 4 that are obtained lol. The tour of duty has 2 swarm characters that literally the basic swarm from gears 4, that’s laughable. And the executions, how lazy! I was so excited for new executions and for the fact that there would be multiple one per gun, but all they did was duplicate the exe with a different gun, lmao! The alternate embar exe is just the basic markza, and they’re all like this, just straight duplicates. It is very obvious that they put little effort into customization. And then to charge 10 bucks for an remote is crazy. I’m all for direct purchase microtransactions, but these are overpriced. The new esports steel characters are 15 bucks and I dont know if they even come with weapon skins. I know the system will get better, eventually, but stop defending them, itll only get better if we continue to express concerns. I love this game, but it definitely needs some tweaks.
They could maybe drop the prices slightly but i will say it again they are optional stop being a ■■■■■ if you cant afford them not our problem .
2019 Gamers WE DESERVE EVERYTHING.
Well that’s just rude
Yep im sick and tired of people thinking they deserve optional content and because they cant afford it they moan.
Well, my point is that the cosmetics doesn’t matter. They dont change gameplay or make you a better player, so why care so much? The ones we unlock are a nice bonus, but everyone gets maps, modes etc which are not behind a season pass paywall. That’s what important.
If you do care a lot about cosmetics and neither have the time or the money to earn/buy the cosmetics you want then yeah I guess it’s a tough spot. But I just don’t see why that should matter so much in a game.
Its not moaning its called giving feedback and in this case it is negative feedback like it or not and you are on the wrong side
They completely lied to us they said that this is the most ‘player-friendly’ mtx system ever known to man, and that this is never done before which is again a complete lie
And i ask how is this remotely player friendly in any way? This is only friendly to people who likes to get nickel and dimed and stupid enough to put money into these overpriced worthless items
You will be able to earn majority of the content hell some of the best looking skins The Rock gnasher is FREE and you can from just playing the game.
Some content will be in the market place and be on the marketplace forever. So maybe save up some money if you want them that bad.
Oh, I personally have no attachment to cosmetics. I’m just not a fan of the tour of duty model. I think it just isn’t all that good for gaming…causes too many arguments and stuff.
I get where you’re coming from. I was just saying that some people do really want to unlock the content. Who are we to tell them they can’t, since they bought into the game same as us? I just want people to be able to play and enjoy the game, if being able to unlock the content added to the game makes them happy, then I have to be on the side of that. Of course…that’s within reason. The shop items to me, I don’t care about how much that stuff costs. If they want to charge $5 or $10 or $15 or whatever for cosmetics…it isn’t an issue for me.
Well, I agree it wouldn’t hurt to make the ToD a bit more reasonable. I just don’t see it as a huge problem, more as an added bonus to a great game allready filled with content.
You have a very reasonable attitude, especially for this forum, btw. Quite refreshing, so thanks for that 
My biggest problem is tray the vault lol the cosmetics in the store…once it’s gone it’s gone. I get the ToD but for purchasable now you’re being a bit ridiculous.
Same goes to you 
In Gears 4 I played the new system as I would describe it from the start. People had the green see through guns and I was sour for 2 years everytime I killed someone and their emerald lancer bounced lifelessly onto the canvass knowing, I can pick it up and play a little but only until I die again.
I crafted cards that I got from endless scrap from the millions of packs I bought and then later the exclusive cards including the Black Steel became available for anybody so my hard work even still got trashed later and now I’m barley probably gonna play 4 again as I’m now on 5 where the crowd is at. New maps. New everything.
The lesson:
Don’t worry about cosmetics as they are temporary. Play the game if you love the game. Who cares what skirt Kait is wearing or what chibi hangs from the Dropshot. You can die with the standard loadout and it’s the same. I remember playing Horde with this American Mexican dude who had a similar accent to Oscar and he said “What? You wanna die in style?” Made me laugh and I always remember that.
When you grow up some you won’t care about the cosmetic part but you will care about how you lost round 3 of 3 in KOTH by just 2 points. No neon lancer will help you. Just your own autoaimbot and modded controller with server stress will get you through tough times runs away from police with one handcuff still on
gears 5 has a campaign fortnight and bo4 dont. a campaign they put a big effort into.
I find it quite hilarious that people get so bent out of shape over cosmetics. I take even greater joy in killing an enemy with some fancy cosmetic, because just for a second I say, How did that glowing gun (whatever) help you there Sparky? LOL. These cosmetics also help me identify enemies that I can then focus on the rest of the match if I so choose. So I say PLEASE PLEASE DO STUFF TO STAND OUT So I can take you out in the match. Me I’m picking something generic so you don’t know its me or another teammate.
I don’t think anyone is saying that game development is free. There is no reason why every game needs to come out as a live service game (your option 3) that companies following trends that net the most money. It is also the consumer’s fault for buying into it. It has become such an industry norm to push for live service games so they can monetize every little thing that should have been a natural part of the game. Gears 2 and 3 both had a better plan for the distribution of characters and skins. It was natural just by playing and having fun while retaining a rewards system that gradually unfolded a play went through different levels.
I say the consumers are at fault ultimately, a lot of the times the same people that are complaining about the choices the game developer made are the same people that bought however many credits or card packs and didn’t get what they want. The long-time dedicated fans are just voicing their opinions of concern for an adored game they want to flourish, and I don’t see that happening with this current iteration of Horde.
Splik_Laga21
I played the games because they were fun. I played them for the gameplay but guess what? The previous games still rewarded me and gave me customization. I played Halo 3 for the longest time for just the fun of it, they still rewarded me with cosmetics. Losing out on what the previous games did should not be just handwaved away
Yes you do.
But then you are in a conundrum to whether you save up for the next battle pass, or spend it in the store. With the Apex coins/ V bucks you get, you cant have both.
Plus, you have to grind a lot to get to that point. It took me around 80 hours of game time in 7/8 weeks to get to level 100 in the battle pass in Apex season 2. You don’t get the coins unless you grind for it. Not everyone will complete it, which is where they draw people into buying multiple passes, and why they have additional 25 tiers on top at the beginning.
Yes, that is similar time to the Gears 5 Tour of Duty, but that doesn’t lock people out of content with a paywall.
I’d argue the system in Fortnite and Apex are more exploiting than this. If you like the content, you grind, with the only paywall being the game itself. If you don’t like it, then you either play the game your way, or don’t play it at all.
There’s literally no industry on earth that doesn’t “follow trends that net the most money.” There’s also not a single individual on this board who doesn’t do things that net them the most money in their personal lives. When you have something to sell on eBay, you list it at the maximum value you think you can get for the item. When you’re negotiating salary with a new employer, you attempt to get the highest wage you think you can reasonably obtain. These actions don’t make one a bad person. They’re human nature.
That said, why do people expect game developers not to do things that net them the most money they can make from a game? Many people value in-game cosmetics enough to pay money for them. Of course game developers are going have them for sale.
Gears is obscene when it comes to monetarization.
It was in Gears 4, we hated it, and its like somebody at TC said “hold my beer” and they made it worst.
25$ for a Kait skin + weapon pack , basically a character already existing in the game, so no new lines or whatever… 25$ … when the game cost 80$
18$ or so for the chrome skins…
Simple emotes and weapon skins in the 5$ range…
And basically when it comes to iron the few you earn from tour of duty you pretty much need to reinvest it in tour of duty if you wanna make it to general. And you really earn just a “little”
There may not be lootboxes alright, but the monetarization feel even worst than GOW4 and i felt it was obscene in GOW4
TC is stroking their ego with their “WE REMOVED LOOTBOXES!!!” stance when more than likely they never intended to but did so to avoid the evolving drama in law. So now we get ridiculous grind and upfront skins at ridiculous prices.
Just trying to get a campaign variation of Kait is such a chore that I would rather have 4’s lootbox credit system. At least then I’d have cosmetics that I either wanted, found interesting or could scrap towards progress elsewhere in a reasonable amount of time.