Mini Easter eggs in Campaign -References to previous Gears

Taking my time to explore around the campaign looking for references.

Spotted this in Act 1 - Chapter 3.

Grind cafe! After the audio cue the Grinders made just before firing.

Mighty morsel - Leviathan egg flavour mmmmm

83 Percent chance this is a reference to Gears 4

A reference to Gears 1 - Act 3 when Cole spots the immulsion

Maps from Judgment

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Clearly a picture from pre-Gears of War 4. Otherwise, you know… it would just be a pile of rubble courtesy of Jinn! :rofl:

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Good find, but may want to correct that typo in the title because it says ‘panting’, not ‘painting’.

Isn’t there Prescott paintings(and of other characters I don’t recognize) in various COG places in Act 1? Like Jinn’s “palace”, for lack of a better word, or Azura in the commander’s office.

Edit : I also had the impression it was referred to as the Stroud Estate since Anya’s family originally owned it. But I guess Fenix Estate also works. Unless this is referring to Adam’s home in Gears 1.

See, now I want to see a painting of “Fenix Panting,” lol

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It looks similar to how it did in Gears 1, except more pristine.

Good spot @AmicableWall421 :wink:

Different places.

In Gears 4 Marcus lived at the Stroud estate. This painting is from Adam Fenix’s estate, featured in the map escalation and the Gears 1 - Act 4 campaign.

I LOVE the Grain coffee joint! Also, interesting to find out that Sera has a 26-hour day!

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The Karen Traviss novels are fantastic for expanding the lore of the Gears universe, cannot recommend them enough for cool little tidbits as well as fantastic story.

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There is various hints throughout the games to find that Sera has a 26 hour day(Earth should have 26 hour days - it would be wayyy easier to fit free time activities into that than a 24 hour day when you spend over half of your awake time at work or in school for studies). Things like clocks in various places that have a 13 hour… er, well, whatever the name for that is. Or when a previous Gears indicated the time of day when a certain Act or chapter started(as an example, Act 3 in Gears 4 starts a few minutes before midnight and the time shown is around 25 hours and 50 minutes, something like that).

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Wow, I never really noticed those details. Usually at the start of a chapter, I don’t pay attention to the time displayed. I just notice if it is dark or light, lmao

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Nice finds. I’ve only completed the campaign once, but I’ve redone a few more chapters as Jack. Can’t wait to go through slowly and absorb everything again.

I think this campaign showed homage to every other game in amazing ways. From music similarities to obviously the storyline and visuals. Not sure how any gears fan couldn’t like it other than bugs of course. Wonder if Rod and others knew they were leaving and had a hand in preserving the history and blending it with the new?

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“83% Pure Traditional Salty Flavor”

Gears Forum reference?

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Truth. A particular aspect I have seen some complaining about is that people somehow felt Reyna being taken away from her was the reason Myrrah went on the genocidal campaign against humans. But that just isn’t true. If people cared to look behind the surface and dug into the details for how the Locust were created at New Hope/Mount Kadar, they would find there is a clear connection to Myrrah’s hatred for humanity coming from the only image she has learnt to see humans as - beings that keep fighting wars and creating tools to fight those wars with, of which the Locust were intended to be one to end the Pendulum Wars, and that there is no chance of coming to a peaceful agreement with if the Locust were to live on the surface. The way Niles and his coworkers basically just experimented on the children and her and perhaps treated everyone who wasn’t a scientist there - as “test subjects”, certainly didn’t help it either.

For all the flak I have given TC for some of their - in my opinion - missteps, I have to hand it to them that when you go scratching underneath the surface, they certainly are good at this story stuff. I sure find they connected to the old lore while adding their new things to it, particularly in the Myrrah bits, quite well. That of course requires one to read some of those collectibles properly, and put some thought into things that are being said, rather than just skimming over the top of it all and complaining that the Campaign “isn’t Gears” because it dares to try some new things(a big plus is the ability to stealth kill enemies in an encounter to pass through it, or take some enemies out before engaging to make it easier, the free roam stuff is also quite nice to me even if there is complaints about there not being enough to do which doesn’t bother me), while still at the same time providing the old, more linear style of Gears experience in different parts of the Campaign, mainly in Act 1 and Act 4. Though Act 2 and 3 also have a few fairly big fights in them in some places.

Finding old things like(minor spoiler if ya haven’t found these collectibles) Adam’s glasses and Prescott’s watch on Azura, Minh’s COG tags outside the Tomb of the Unknowns, that’s also a nice touch.

I guess my only real issue with the Campaign is the handling of certain characters and story elements(Lizzie didn’t need to be killed off and could have been great as a support character or secondary to the main squad like Clayton perhaps[I see no need to go into detail with how her death scene barely makes sense and how she could have gotten out of there easily or without major injuries], no details on the gaps between Act 1/Act 2, Act 2/ Act 3, the Kraken once again being introduced to barely have a presence, albeit more than the “hive beast” in Gears 4, since it is seen destroying the beacons around old Ephyra, but still basically not doing a lot and being around for a short period of time before being killed off… is there more of those things? there won’t always a Hammer satellite available to blast them to pieces). Otherwise it still is great. Just wish more people could see it instead of complaining it is bad and “isn’t Gears” when to me it totally still is while bringing new aspects in that are pretty good as well(and Kait does have a fine body to look at but that’s not strictly relevant). Just wish I could say the same for the rest of Gears 5 or at least Horde.

But enough of this. Ain’t looking to hijack this thread with a bunch of lore stuff.

More likely to be a reference to the Gnasher in Gears 4 Versus consistently producing 83% shots on what people thought would be a kill shot from what I can remember. It even created several memes on the internet. Ryan even had/has the number on the front page description of his Twitter account.

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I feel like Lizzie needed a much larger role in the story to make that scene have true impact. I hope Clayton is front-and-center in the next one. He’s immortal, the fans have voted so!

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Nice find.

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He narrowly keeps dodging death throwing itself at him, that’s for sure.

And I feel like they just killed Lizzie because “she’s a Carmine”, not because they actually had a good reason to kill a great character off like what Epic did with Dom. I figured she could have had some presence in Act 3 and 4, if not even in Act 2(assuming she would actually wander off like that with no authorization from a ranking officer, and Kait and Lizzie got into a friendship) instead of what they did with her which was a complete waste. I swear she even has less screen time than Anthony did in Gears 1. And they then proceed to completely ignore her for 99% of the Campaign as follows besides when Kait only mentions Lizzie once and nobody goes into it at all. Not even JD shows any regrets towards her.

But still not really looking to draw away from what this thread is originally meant to be about. I would contribute to it with things I may have found if I had any at hand.

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This made me laugh…thank you

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All That Juice

I’ve been doing an Insane marathon of every Gears including UE and I swear I’ll never forget “LOOK AT ALL DAT J U I C E”.

Screw those Torque Bow Therons, man.

83% Saltiness

Oh the balls on you TC, lmfao.

On a side note, replaying 1 and UE back to back makes me really appreciate both the graphical fidelity and shortcuts in 2006 and how much TC really put their all into remaking Gears 1.
Every locale is gorgeous, cutscene directions are superb and far less awkward, the Lancer is actually worth using, the Troika isn’t a death sentence anymore, marking enemies, I could go on.

I also noticed every Prescott portrait in the House of Sovereigns has his eyes clawed out lol

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Thanks mate, wanted to wander around exploring outside of combat :slight_smile:

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Haha nostalgia feelings kicking in here.

Good finds :+1:

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Thanks Batman

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