I’ve not seen this discussed but it may have been, however I find it an important subject
or to be more specific, SKILL BASED matchmaking
Grouping us into groups of “similar skill”
I’d love to hear what the community thinks of it, cause I for one think the whole premise is ■■■■■■■■ and should be scrapped for a fairer, EVERYONE V EVERYONE system
Now I know there will be plenty of ppl who would argue noobs V vets is unfair and that is where I expect the hate to arrise but I see it a lil different
I’ve bought an online game, one that allows me to play with players from all over the world, or at least that’s how the premise was originally sold to us with online play(not by gears I know) but with all these skill systems in place, how many ppl are we cutting out? How much diverse gameplay?
Think about it, if we’re playing ppl with similar skill, were gona have endless similar games, were never gona run into someone 10xbetter and get owned and therefore learn a way of play our skillclass never exposed us too, an vice versa, never gona totally own a newb (it does happen I know, don’t need to know how you pawn those newbs lol) and I feel our experiences are being artificially effected and FOR WHAT?
I would honestly love to know, for what? Is it solely to protect players that need their hand holding from real gamers? I do hope not
OPEN THE FLOODGATES I SAY
Put me in a match that’s local with gears God’s if they happen to be searching for a match the same time as me, if I can’t take it, or learn to do better then I shouldn’t be playing online competitive games, the idea of an algorithm gathering data on us and putting us into groups that will play nice together seems childish