Let's have an honest conversation about the state of Gears 5 and this community

FULLY AGREE!

Tbh I thought this was only PvE in terms of the heros, but as for “lofty goals” i’d agree with you, I feel like they were aiming for an audience that just didn’t exist.

I feel like this was actually listening to fan feedback in relation to people wanting it to feel like Gears 2&3’s unlock system. But it felt like it was made with making money from the store also in mind, as a result it was awful. I do believe they tried to listen though!

I think this is very much a big factor and I find myself often swaying between how I feel about it. I have tried to settle on a better way of wording it, I feel like they didn’t intend to abandon their fans, but they had an ego / god complex whereby they envisioned what they wanted to do and they were going to go and do it regqardless, even if it went against CLEAR displease from the community (for example the omen).

This is certainly a debatable topic because it could be argued that they’re the developers, it’s their game and they can do what they want. That’s 100% true.

On the flip side it could be stated that the “loyal fans” are people, they’re paying customers. They became loyal to Gears because they liked the content they got when they purchased Gears. Being loyal doesn’t just mean you’re a sheep who will pour money into anything with a Gears branding (for most people at least), so if people don’t like the way Gears is heading with these changes, they won’t spend money on it. I used to LOVE Gears, with Gears 5 I have spent £1 on the Game Pass and I feel that I got my money’s worth from the campaign, honestly had I paid £1 for the MP I would want my money back. That there is the thing, TC need to remember that their “fans” are paying customers, without them the game will flop so there’s no point in having a God Complex as a developer because the community will just turn their back on you and you’re left screwed. I honestly believe that for the most part, that’s what happened.

I want to both agree with you and be honest. I am probably 1 of THE MOST critical people towards TC that there is. Here’s the thing. My critique is from a place that wants the best for Gears. A lot of the time when changes are made (or not made) following feedback it can become extremely frustrating and i’ll admit to becoming immature at times which isn’t helpful at all, but this was at a time whereby I had put a lot of time into proper feedback on behalf of many people that felt to be ignored, so I felt like that was a waste of time too.

I have since recognised that they do appear to be listening, listening enough to the point that they’re actually listening too much and need to settle on a specific route to take based on majority feedback. (I have been making that point often recently).

As for “agrressive”, I haven’t ever done that, I have been sarcastic which is a big difference, I have seen threatening comments from people though which is too far. I would often Tweet sily things at the old lead MP designer, most of which with the intent of humour, but I would occasionally see people hurling actual abuse at him too, whereby I would flip to actually defending him. A lot of what gets said should come down to common sense and decency.

I think the problem is because it’s feeling like too little too late, also it feels somewhat like a repeat of Gears 4 all over again and people can’t just forget that.

Gears 4 was an utterly awful game but near the end, TC started to publicly listen and respond to feedback. The come up with the Comp 2.8 beta. They had so much feedback praising it. Gears 5 launches and it’s like this never even happened, it’s like they knew nothing. Now that Gears 5 feels like it’s failed they’re once again looking to the community for feedback. You have to ask yourself if they’re genuinely looking to listen or if they’re trying to repair the PR between TC and fans so that people buy Gears 6, only to maybe find they’ve forgotten feedback again? It really can’t overlooked that they did that. It’s been a very long time since Gears 5 released now and it still feels horrible, it’s still not in it’s final phase. It’s all just too slow. I understand that it had a bad launch as you say, but it feels like we’re nearing the end of it’s lifespan now and it’s still not even finished. Patience only lasts so long.

Good, it’s deserved. (by hate I mean negative feedback). It was a terrible idea, borderline being utterly stupid! We all seen the backlash that GoWJ got for trying to be different, I can’t grasp the logic behind knowingly trying to do that again. Gears is Gears, you can’t change the core mechaniss without wrecking the overall experience. People can Fly showed us that back in 2013, I can’t understand the thought process behind taking that risk again. So yes, the backlash to it is well deserved.

I agree with you, for once I find it very hard to pin the blame on TC for this. The problem isn’t TC. The problem is 50% game developers in general and 50% the gaming community.

I could type so much on this but i’ll keep it short. Players want to buy things now rather than earn it, I even see people asking TC to put characters for sale, they don’t even consider earning them. Game developers recognise this and they will of course adjust their business plan to cater to this, it’s easy money. This will NEVER change unless the community stops funding it, which they won’t so it’ll never go away. The problem isn’t TC. Saying that though, putting items in the store makes the item have no real value to the game, even seeing Carmine means nothing to me now.

I WANT to agree with you, I just find it difficult to. Yes they’re admitting to their mistakes which is good for anybody to do, I do respect it! But I find it hard to accept it based on what I said earlier in relation to already having feedback from Gears 4 and the ego / God Complex. To an extent I feel like they intentionally brought this on themselves due to potentially believing that the fan base EPIC built up the loyalty with would stick around through their mess. Many people were so angry with Gears 4 that Gears 5 needed to be perfect at launch in order for them to stick around, it wasn’t and it’s still far far far far far from. To many people TC are still yet to earn any real respect for it to become loyalty. Maybe they DO want what’s best for Gears, but I don’t think that they wanted what’s best for the community until they realised that their vision wasn’t working.Gears is the community, we felt ignored for too long whilst things weren’t working, if the community feel like they weren’t considered with the intitial view TC had for Gears 5 then they’ll feel like TC turned their back on them, in turn they’ll turn their backs on TC. As I said earlier the community are the people who pay for this, having them turn their back on you is a bad route to take, especially the Gears community because we’re not exactly forgiving. As a community we can simply not buy another TC product if we wish, we could just go and give our money to a different developer for a different game, it’s of little consequence to us. Whereas TC need to keep their customers, without us they’ll fail and that’s the same for any company / customer relationship anywhere in the world.

My workplace, if they customer isn’t happy they’ll go to a competitor, some game companies have the ego that it won’t happen to them. I assure everyone that it will if the customers feel like they’re not important, nobody is going to spend money on a product that they don’t like.

100000000000% Agree, it’s very important for people to remember. I will always support proper feedback, I often have people come to me requesting that I forward on feedback for them, if it’s logical then I will but I refuse to push blind hatred or abuse. It’s easy to forget that when typing on the internet that it’s going to other people. People need to not forget that.

Do I like Gears 5? No
Do I like TC? No not really
Do I like TC employees? Yes, they seem very friendly and bubbly
Do I think they can make Gears 5 good? Yes
Do I think they will make Gears 5 good? No

I think many people giving feedback is good, I think that some people need to get feedback on their feedback because some of it is awfully presented. I agree and disagree with some of your points, good post though.

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Completely agree. People need to do a better job respectfully voicing any reasonable criticisms, and a much better job acknowledging other people‘s viewpoints, but TC has justifiably earned much of the disrespect they get from the community.

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I’ve been playing for about 6 weeks now and love this game. I used to use the epic forums and it was toxic, too toxic for me. Especially as someone who adored judgement MP and lancer stopping power. But that is the point we all love different things about this game. GOW 1 and 2 I played the campaign and MP to death. Gears 3 hoard and Judgement MP. 4 didn’t hook me at all, I did the campaign only.

When I got into 5 I went looking for Discord and this forum, now I should’ve known what to expect after the epic forums and social communication these days but I find it embarrassing. So many games I play the devs give up engaging with the community, I watched that last Dev video and was blown away how honest it was . Yet there was still a load of cringey embarrassing attacks and troll posts.

Feedback is great and I love reading some of it, but the ones where people seem to hate on anything and everything and constantly tell people to give up, not spend etc etc well I wish they would take their own advice and go do something that makes them happy. Especially with all that’s going on in the world you would think that would be a time to find things to do that make you smile.

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I don’t mean it literally obviously lol, I just hate the bright colour scheme and the graphics looking more cartoonish kinda like fortnite.

I miss the washed out colour scheme and just classic retro look of the franchise.

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@I_TRS_GEAR_I first…I appreciate your thought process and level head. Your responses are always well thought out and use common sense and rationale. Something that a large majority of people on here don’t do.
I think we have bern involved in multiple post with people bashing TC as greedy. Anybody with half a brain should understand the “games as a live service” approach is what is needed now to keep your game afloat. With the cost of building out and maintaining a GLOBAL network that players often use daily for years. The days of a$60 upfront investment being enough to cover the upfront cost of making the game and “,paying the bills and salaries” needed for content updates for the duration are well past gone.
TC in my opinion is far from greedy. I actually like the TOD system. Its far from difficult to complete. And I like the store. As you said, TC pricing is the most economical ive seen in any game. If I like something i buy it. If I dont…I dont. The most recent carmine pack…i bought the top tier…3 skins and gun skins for less than $20.00. And I really like the gun skins. Imo, TC has really great graphic artist. And in fairness to TC, with the changes to totems and earning the skins, they are far from difficult to earn now if you spend anytime in the game. I mean 30,000 xp is gravy. Really isnt a lot of room to gripe here.
And like you said, everybody has a really short memory as their was a boat load of hatred toward loot boxes in 4.
That is the thing that bothers me a lot. How much hatred and complaining went into 4, only to have everyone now hold it up on a pedestal and dump on 5. I think people just love to ■■■■■.
Maps…could have been more voluminous, but I do want to say that the maps original to 5 have really grown on me. And I constantly see the maps for from 5 get voted for over favorites like “canals”. I think they have really grown on other people as well. Just my opinion though. I know what transpired with the tile system and its amendment. I look forward to more maps. We will get them. I would have liked more maps. Their is no doubt. But I’m also glad if I’m being honest that they abandoned the tile system. As much as I appreciate new maps , maps that look the same and feel the same don’t really excite me.
Im very grateful that TC is capable of admitting mistakes in some areas. People just need to realize that it tales awhile to turn a large ship after its in forward motion. As op said, a lot of stuff was mapped out well in advance. Its not “simple” to just say…“okay…abandon A…we are gonna do B instead.” Most people have no idea how much goes into a game of Gears magnitude.
The areas that need work for me are: RANKED AND RANKED. I know they are “revamping” again. That is great and all. But why are we at a revamping point anyways? Nothing about ranked has worked. Games where I think I should advance I get 0 points. Happened last night. My team was the underdog by a large margin.We lost the 1st…spanked them the next 2(koth). I was probably middle of the pack in performance. Got 0. The. I’ve had games where we lost, and I got a substantial amount of points…i wasn’t MVP or anything. Why did i rank up? I dunno. The whole thing is very confusing. Right now, imo, rank is broken to the point where your rank is pretty much BS. Giving out skins for a broken system is bunk as hell. Was it op 1 or 2 where their was a known bug that prevented people from getting out of silver? Yet they still gave out skins and cosmetics to people for achieving rank? That is a big problem for me. And as a solo que, their is no place imo for “stacks” to be in ranked. A 5 stack beating 5 randoms isn’t in any way shape or form a “fair” assessment of individual skills. Their should be 2 categories. 1 for solo and 1 for stacks. A 5 stack that is communicating should win just about every time over a lobby of randoms.
And lastly, PVE. I am not a highly competitive PVE player. But I can see how that group of players feels neglected. Lots of “promises”…but not a lot of delivery. The duplicate card situation needs to be addressed. A lot of characters need buffs instead of nerfing. I have never really disliked the lock on characters. I see PVE as intended. to be the ultimate Co-Op mode to play at very high levels. This requires team work, communication, and an assortment of abilities and skills. I get what TC is doing/wants to do with Horde. But I also understand that a player that has been a “Marcus man” for a really long time, yet also likes being an engineer…could get frustrated that he can’t do both, and he can’t buy what he wants from the fabricator. I don’t see the locks as big deal myself. I see it as more of a challenge. But not everybody likes playing the "healer role: in overwatch either. Hopefully TC will make some changes that everyone will find suitable.

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+1

Agree with every word

You just saved me from writing a very long post to pretty much say the exact same things

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how about this… I’ve quit playing gears because of this sht heap of a game.
Map quality and number is abysmally low.
The countless server issues with lag and the net code, ridiculous that it still isn’t fixed.
The drop rate of good cards…or scrap to use to level ones you do want to use…
Yeah they took away RNG loot boxes, but they were still better than what they replaced it with., so it’s not an improvement.
The ridiculous grind to unlock characters and conversely their desire to want us all to buy boost…
The prices of cosmetics were fkn RIDICULOUS for the first 5 months.

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Had to get this off my chest In hopes it will reach someone in this community. If this doesn’t apply to you then thank you for making this community great

The worst is that TC was throne into a hot seat because they have a community that wants something different out of the game. They almost always please one side of their audience with each new update. That sad part is the other part of their audience just rips them a new one anytime they do anything. I for one realize that not everything that comes out for this game is gonna be meant for me and that’s okay. I appreciate a company who’s passionate about gears enough to take this much heat for trying there best. This is one of the worst most toxic communities out their. I know there’s a lot of good people in here too. But the toxic people just try too poop on this game as much as they can. They’re the real ones destroying this game and ruining the jobs/ dreams of the people working on it. Working at tc would be a dream job for me. Whether is writing/ or voice acting. I couldn’t imagine what it’s like for that dream to come true just too see negativity all day from fans. Give them credit.

Plus let’s just move forward from the whole money hungry thing.

Gears five=
-Free battle pass
-free update to Xbox series X
-bonus Character skinsIn store 2-5 US$
-new escape maps every week

  • plenty of free characters (soon to be even more)
  • one dollar on game pass ultimate trial for people who want to try it out
    -free season pass gives out premium currency to get store items

Calls of duty war zone characters are basically 12-24 dollars each with a ten dollar battle pass. TC was never even close to that bad yet all I hear is money hungry.

In comparison for 20$ I got three Carmine’s each with a bonus skin, Two blood sprays, three banners and a full weapon skin set.

Every time tc listens to feedback a majority just immediately look for the next thing to complain about. I get it the game had its bugs when it first came out, but that’s literally every game now. I’m not agreeing with it but games get pushed out bit early do to forced deadlines. This is every company now . However, patches fix problems over time so I see no harm in it. Playing a game on the first week it comes out is the same as being being the first to explore unknown territory. Finding bugs helps the game to be fixed. That’s our job. In return we get to play the game “early” so I don’t mind games being forced out too much.
What doesn’t help the game is finding a bug on launch day and becoming a “Karen” and demanding your money back and slandering a game company.

All in all sometimes things can be frustrating… I get it. But this community mainly chooses criticism instead of being constructive. Those of you who ARE being constructive remember it’s not always gonna be what you want because they get fifty million ideas everyday, but your feedback is valued and appreciated. We all love gears of war and want the best for it .

If you have a problem with the game you can post it without the slander. We’re here for good time and need to come together more as a community and should support the game so it has a brighter future.

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Well any game that depends more on your connection then skill is already tr***. So why don’t we all go play a fun game cause this shizz ain’t gonna change. Gears is broken.

This :100:%

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Name one online game where skill isn’t subverted by poor internet connections? There isn’t one.

Scrabble

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The only thing I wanna say is how come I can hop on call of duty, or destiny whatever shooting I feel like and play PvP and it’s fun and enjoyable. No, it’s not perfect. But it’s night and day better then gow5. But some of will defend this game like your life depends on it why is that. Gears is the worst game online hands down.

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They feel they have a stake in it as if they were shareholders or some sht. I would love it if the game was fun and interesting, but months ago I bought division 1 and 2 on sale, and despite wanting to love gears5, I’m not. I’m not even logging enough time to do the daily TOD stars from one day in a week. My next step is uninstalling the game entirely.
In that same play time, I’ve finished both division games and am putting in 20+ hours a week on div 2, I work 50 to 60 hour weeks usually too.

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The state of the games has improved.
TC does listen to their fans.
Every forum has toxic members, this has nothing to do with gears fans.
There were a lot of angry people on these forums including me.
However i do not agree with people typing in all caps and saying TC BADD and TC sucks.

I have played all game modes from all Gears installments. Every time i am gaming i always end with a session of gears.
There are no other games i enjoy as much as Gears.

So it really hurts to see the state of this game.
I stopped with pvp in gears5 because the connection is awful.
I am doing the campaign co-op with a friend and the ammount of bugs is insane.
I have to remapp my controls after every chapter,
I need to reset sensitivity for my controller after every cutscene.
And there are a lot more bugs as you all know.
I am really happy that i did not pay for the game, else i would get a refund.

I think people should be able to speak about these problems, as long as it in a normal way.
And lately i am seeing less and less of these rant/angry posts.
Mostly, the angry screaming people have left the forums.
So i dont think its this big of a problem

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You are correct, I may have to move the goalposts and say that there isn’t an action game where poor internet connections doesn’t distort and change the skill requirements.

You missed an opportunity to use this:

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Hey, old top Gears competitor here,

I can say, with certainty, the ball is being and has been dropped. The short version, there’s a disconnect or rage quitter in almost every ranked escalation game and the game is at almost gears 1 level of pro-activity at peek play.

The slightly longer version as I don’t want to waste too much time, the game has needed overhauls since the first iteration. Look at Valorant, a reactive base design (1 life, low health so hard to make plays without a method to augment tactics) that added abilities to create pro-activity. This has been a common theme over the last two decades as games that are purely reactive become stale and boring. Go bring up the most recent finals, UYU VS Quarantine and watch the first two rounds, nothing happens. It’s decided only by who 3 capped home hill and who didn’t. Only after the third round, when UYU places a weapon in the middle, does anything pro-active start happening. Should they have been able to turn it around with this? Any serious analyst will tell you, resoundingly, no. They wasted a resource placing a neutral weapon while the other team can utilize a home side resource to fight for that weapon. Why did UYU win then? They are just mechanically better; that doesn’t make their strategic or tactical decisions right. I can think of countless examples from GoW history of reactive play taking priority and where has the game headed? In an even more reactive direction.

Where’s the destroyable cover?
Where are the pro-active abilities?
Where are options to force fights without putting the pro-active team at a distinct disadvantage they have to overcome through mechanical superiority alone?

And this second half is all said without even re-touching on the deplorable state of matchmaking and the dwindling competitive population. I’m typing this while having sat in que, at gold 3, for 30 minutes. I’ve been swinging between high diamond and low gold on a daily basis almost purely decided on disconnects and team balancing; the amount of times I see team total ranking points at 40k when I’m already half of that by myself is absurd. How can this be fixed? It can’t until they fix the damn disconnecting and rage quitting issues.

I came back to this game recently after healing just enough from a hand injury that’s plagued me for the last 7 years, one that stopped my pro league of legends career just as I had reached the amateur circuit in season 3, to play consoles again. I always slightly preferred gears over halo, but I can’t see myself sticking with this game unless, at least, the servers are fixed. And on the state of pro-activity vs reactivity, TC is on the right track with abilities, but they need to add them to competitive and actually balance them properly so the game is helped by them without being overtaken by them.

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Interesting post.

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After waiting over an hour for a match, three enemies end up quitting after I 1v3 their home hill and win a 40 second round 1 with over 1k points.