This.
There are people that will insist that these are rare occurrences.
Perhaps if you’re connection is terrible, but as someone who plays daily with a fantastic connection, this happens every game.
The timing of wall canceling, LT aim animation begin, even when I need to shoot can all vary from moment to moment.
I don’t like being killed when my opponent is not looking at me. If am able to see him looking at me I will do something different! So no, he wouldn’t ‘killed me anyway’ (I’m guessing that’s the theory TC are going off, since he probably turned on his screen and shot - but I need to be able to see that otherwise what’s the point of RANK?)
I don’t like playing escalation and getting gibbed from 10 feet away.
I don’t like dying after I’ve downed an opponent while I’m being crossed because I can’t use him as a shield because his body has teleported 8 feet to the left.
I don’t like turning a corner pulling RT only for nothing to happen.
I don’t like 99% in 5 hits from an active markza while playing escalation.
I don’t like throwing an incendiary grenade directly at an opponent only for him to walk through and kill me, with the game telling me I did 99% damage in 26 hits.
I don’t like being stunned by a smoke grenade while an opponent who’s closer to the origin is not.
I don’t like when my melee goes through the enemy.
11% in 3 hits with the boltok before - its absurd.
I don’t like getting killed by a longshot when you see the bullet trail is nowhere near you.
I don’t like looking at the floor mashing B for 20 seconds trying to get a freaking grenade to plant.
Finally, I absolutely hate the fact that this passes as acceptable quality for gamers these days and you will likely make money hand over fist with Gears 5.
You all may think that people complain to be toxic, but I’ve been playing Gears since 1, and I’ve lived long enough to see yet another series a grew up loving slowly turn into absolute garbage all for the sake of money.
There are very few games left for me to play at this point.