.king of the hill, not avoid the hill

Don’t worry about that for now. I’ll add you and message ya on xbox. Kudos

The higher the rank, the more you need to spread out and position. Control spawning, intercept enemies, etc. You don’t need a bunch of people around the hill.

blame the participation trophy ranking system that we got due to the many cries

73beb2a70497ca28a9e2d6d7b1056e9b

1 Like

I understand that killing enemies keeps them away from the ring, that’s understandable but The team shouldn’t leave one man to guard the ring. Not doubting the player’s skill but since it’s 4v4 now. Two people should defend and two should push and take out the team. A good team would have everyone in the ring or at least in good positions around or near the ring. But avoiding the ring opens it up for the opposing team to just take it. As the Op said “It’s king of the hill, not avoid the hill”

Well… Sometimes nobody protects the Ring. Everybody busy killing the enemies. :sweat_smile:

Well that’s what happens when u only get 1 stupid gamemode that gets stale fast. So the devs don’t care and neither do we gears should be execution and wingman but instead we get gears of KOTH lol nty

Bold of you to assume you’d get good teammates

1 Like

I wish caps and breaks would dish out the most points. Maybe people would actually hunt the hill more, instead of running after players completely ignoring the hull in general just to get kills and get a unfair MVP on a ruined leaderboard.

But then how am I supposed to create my KOTH kill 'tage!? It’s Kill/Death not Capture/Break!! /s

(Nah, I totally feel you. I understand when this happens in CooP, but in MP it gets a bit annoying being the only one playing the objective)

Huh? MVP is decided by your caps and breaks and not your eliminations in KOTH.

Guess what I’m saying is, I don’t feel MVP is dished out correctly for KOTH.

I mean there’s been people on this forum, myself included posting screenshots from their leaderboard showing players who I’ve had like 3 caps, 2 breaks, @ like 75 kills and they’d get MVP.

Whereas players who play the objectives would have like 15 caps 11 breaks and let’s say 60 kills would come below them. It’s pretty sad. MVP does feel as though it’s rewarded on most Kills.

I am not sure about this, but there have been instances where even if you get more number of eliminations compared to your teammates, you don’t get the MVP.

@TC_Clown posted a photo attesting to this, check it out:

https://forums.gearsofwar.com/t/this-has-been-addressed-a-lot/55689

2 Likes

Oh good spot. thank you, I don’t even want to begin to describe how that works.

Long story short couldn’t we just go back to the points system? :joy:

1 Like

Basically, its tough to understand the mechanics of MVP (everyone is confused).

You need someone from TC to explain how it works.

1 Like

I’d like to think we’ll get clarification from them some time soon. Sooner rather than later to be honest because I know people are frustrated with how it works. I just try to ignore it if possible just take part and that’s it.

If they wanted to do this, they should have done this at the start of OP4, with the introduction of GP system.

I don’t think they are interested in explaining how this works.

1 Like

Yeah. Highly doubt we’ll get any info then. I’d like to think TC have noticed people wanting to go back on the old scoreboard. Time will tell I suppose.

1 Like

You mean it doesn’t work like running around a getting kills on the way to the hill like this?

1 Like

Does that count as future content?

1 Like