I think it absolutely sucks that the ice scion’s weapon has virtually zero effect… same for the trishot…
Either it’s a BUG (which I find unlikely since it’s a config issue which would have been fixed already if it was a bug), OR, more likely, an intentional nerf to, once again, micro manage players’ ability to inflict damage on a per weapon/per enemy basis…
But I don’t get it - I think there are as many salvo DR1s in the game as trishot DR1s, why does one work fine and the other is ridicolously underpowered?? A bullet from a mulcher scion does about 600 damage, a bullet from a trishot DR1 does about 100 damage… WTF…
The only thing I can imagine is, well, there are a lot more oppressors than mulcher scions, so TC is thinking “well, we can’t let them have access to lots of powerful weapons, no, no, no, so we will silently nerf all those weapons, and completely ignore any comments/complaints about them, so that way we aren’t really “lying” to our players”