Is blade master the worst class in the game on the higher difficulties worth playing? General melee problem

Well I didn’t mean it in an offensive way. I know I didn’t play lahni much when I was displeased with the speed of the thrill of the hunt at one point as well. I didn’t play lahni much in operation 4 because of the changes but the new passive /buff is why I started to play her again. I honestly should’ve adjusted to the changes in operation 4, I’d be better for it now.

I wouldn’t mind playing a game sometime. I steal a lot of information from other players. Especially @SNAKEYWAKEY389 who always has some new info about something everytime we play.lol

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Sounds good man.

And your point is very well understood. My GT is same as it is here so I’ll add yea. But it would be good.

It’s funny though. I’m glad you guys are defending the community in this way, but just know I’m also just try to help it.

Cheers!

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I’m just an everyday Joe player but I appreciated this Horde gameplay video.

My guess is that cardwise, you were using TOTH, brawler, energy surge and blade dancer.

I see that you perked bleed first, save for one damage resistance, then worked on resistance to a point, then onto the others.

More importantly, movement mechanics and judgment on attack approaches make the difference between good and excellent play.

Thanks to all in the community who show average dudes how to improve.

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Why are you being so defensive man? Yes you help the community a lot by posting a few character guides, but that doesn’t mean you can’t be wrong. Neither of these guys were hostile towards you. They were just giving their opinions just as you did. He wasn’t even saying that you specifically should quit playing lahni, he was saying that if the card isn’t beneficial to your setup than you’d be better off running another class. And that goes for all players, not just you. Relax.

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It’s all good.

If you knew me. You would get it. I know I’m not always right, I say this all the time.

It was a debate, and it’s over.

Cheers!

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Was responding to specifically and only to the part of your post that said “thrill of the hunt is broken and pretty much a useless card” everything else you said was true. This though? Is wrong. That card is blademasters best card, literally. Its the most important part of the engine for master PvE.

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I watched some of your River footage with Lahni (Blademaster), skipped around some, and as a fellow Lahni player myself (my favorite class), I’m curious as to why you don’t challenge yourself more and play her with a non-breaker mace playstyle?

I’ve noticed almost 99% Lahni players play this way, and I’ve always been curious as to why. Is it because it’s easier, and players just want to get the match out the way?

Consider that some players are more interested in what they find more fun rather than the “challenging” ways of playing.

Since I switched from a breaker mace style to a brutal claw + quick knife slashes style, I have stayed alive far longer…and wasted far less energy in the fab buying replacement maces after the inevitable insta down I suffer within 3 seconds of buying the first one!

Not having the mace to swing around has definitely made me a better player of this class.

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Because I’ll die without a mace for the bigger enemies. Running around like that on the enemies side of the map isnt exactly ‘easy’ id say.

I like playing aggressive. Obviously no one is perfect, you’re gonna go down and die sometimes as a melee character its just what happens. High Risk, High Reward. If you’re team is good and if you’re engineer doesnt fill up the entire map with sentries then money in the fabricator will never be a problem.

I just have an accute self awareness and feeling of shame when I let the team down - it is the same reason I don’t engineer even though I have a level 19 Robotics Expert through Surge speed run grinding!!

Does anyone know if the horde mutator that slows down player health regen by 50% impacts on the Thrill of Hunt card? I am wondering if it is a good thing to put on when this mutator is on, or if it is a waste because its healing is halved.

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You should always have on thrill of the hunt. I promise you. It bypasses health regen delay modifier because it gives you forced healing.

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Even with your ultimate and shock chain?

Do you have friends you play with, or you play solo a lot? You should never worry about failing in a game that it’s inevitably gonna happen, especially if your intentions are good.

The Gears community can be very brutal. They’ll make you feel horrible about the little things done wrong. You just gotta have thick skin, and just always stay true to your true intentions of trying as best as you can. And, ultimately, find others that share your likeness, and group to play.

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Oh, I do have a team I play with, I do just feel bad if I screw up. I know it is all just in my head!

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Good read for a noob to this class, thank all. I will say I go down a bit too often due to delay. For masters runs I’d love this class so much more if perking up her health meant you could take a whack off a drone. It’s almost not worth perking the health because I find one hit at level 0 is the same as 1 hit at perk 10.

Just hit level 19 so will add the new card.

I run without the mace, I’m just not very good with it yet. I’ve been killed in pvp with it from miles away but struggle to get the range right at the moment.

I use the mace to get my ult back mostly and gor boss damage. I have a couple friends that i play with but have to get some randoms in the game too. I host all my games so if someone is doing something dumb i just kick them. I dont really take insults on the internet seriously because .you know, Its the internet. If someone gets upset about something a complete stranger says to them on the internet they really need to toughen up lol

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You need all the resists active at the same time. Id say for a player getting to know the class, Brawler, Thrill of the hunt, short range deflect, shock shield, mid range. That gives you the most damage resist for trying to get the movement down for the class.Thrill of the hunt (32%) + Damage resist perk (30%) + any of the other resists short range (32%), mid range (32%), melee passive (30%) gives you any kind of resist you need. Note : a boomshot will always kill you no matter what resists you have up. If a boomshot hits you even with stim it will down you.

I really wish more people understood your perspective regarding this. This is my exact mentality. I’ll never understand how others can easily get swayed with the trolls.

Blade Dancer? If you’re looking for a damage-buff card and you’re debating whether to choose between Blade Dancer or Brawler, I’d suggest that you stick with Brawler until you can level up Blade Dancer to at least level 4. You want to hit the cap of 200% with as few kills as possible (or perhaps a fairer measure, is you want to equal or exceed the equivalent damage buff of your Brawler card in as few kills as possible). That said, many Escape players will say that Brawler isn’t that essential - the bleed from Venom Blade is strong, and the difference in time it takes for people to bleed out enemies with/without Brawler is very small for smaller Drone-size enemies.

Also I’d suggest you consider how many enemies you’ll be fighting. Blade Dancer works on the premise of you chaining together multiple melee kills (not hits) which increases your damage incrementally. Brawler gives you a straight damage buff which remains the same regardless. So as an example, for an Escape Hive like The Line, Blade Dancer isn’t going to be very useful because you only fight a small number of enemies (albeit, they’re all Scions so are individually very strong). You’ll probably fight them 2 or 3 at a time before you have to run off to your next fight and the damage buff you get from Blade Dancer isn’t going to last. However for The Warren as an example, you’re fighting LOTS of Juvies, so you will be able to easily chain together lots of kills to build up the extra damage.

In Horde it’s possible to use both Blade Master; and Brawler because the venom cards are obviously redundant so frees up card slots.

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