Struggling with this? How is stating numerical data “struggling?” If PC does have an advantage in frame data, then the playerbase should know about it. That is all my data is hoping to show, for the knowledge for the community. Having a 66ms advantage for a game would be justification for console players to disable crossplay.
So, next, I am currently in the process of creating a video showing input lag values for different Gears games. Spoiler, Ultimate edition with Xbox vs PC is only a 1 frame difference. Could it be an issue with UE4 vs UE1 on the xbox hardware? Who know, though if possible TC could look into the issue, and possibly fix it. Making these differences known to developers is why they want feedback. If they can lower the lag, that is a win for everyone.
I highly encourage you to think before you speak. I would greatly appreciate it. “It existed in Gears 4” is not a reason why the trend should continue.