I did some input lag tests with Gears 5 on both XBox X and PC. I am using a very low lag monitor with Freesync on both platforms at 60Hz. The Xbox X lags behind 4 frames from my initial testing. I need to do more testing, and will make my own input lag thread, but as it is now with the Playtest, Gears5 on PC has a 4 frame advantage. Also to note, my AMD gpu supports the new Anti-Lag feature from AMD. However, I chose to not use this feature, as it would further skew the results in PC’s favor.
So the way my test works is I used a 240fps camera and recorded from when I pressed the d-pad to when the weapon icons appear on screen. I take 15 results, average them, then divide by 4 to get the frame delays in 60fps values. When I have time I’ll be making a video comparison in another thread.
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