You’re wall of text is this: “Bruh it’s just capitalism. A business only exists to make money. Games get cheapened because profit. You just can’t handle FACTS and LOGIC with this galaxy brain. ¯_(ツ)_/¯”
1.) You didn’t read my 3rd point about reasonable budgets, check with an accountant. If your budget is that overblown, you don’t know how to maximize your profits and should fire said accountant. Overblown budgets is not how you business, It’s cheapening the product like you mentioned near the end of your wall of text, contradicting the whole “big budget = need to price gouge” justification.
2.) You’re right, Dark Souls isn’t that expensive to make. There’s absolutely no reason Gears has to risk bankruptcy as such a niche title now, when Gears has even less to think about now. No duh craft services, labor, licensing, etc. go into a budget, welcome to how PROJECTS work.
Oh god, “mokap”, the thing Mortal Kombat did for ages and for actual fight coreography and not just faces and still made bank. The thing God of War 4 did and made bank while being single player. Actors exist in all of gaming; once again is decided in the budget. Gears has been cheapened compared to previous titles, you can’t deny this by the sheer value you can see from Gears Judgment, 3, and 4 at launch.
3.) Non-argument. You spout a lot about business yet don’t understand the concept of keeping the worth of your brand afloat; Upholding the value of your IP.
Cheapening your product with further cut content and heavy price gouging hurts the value of your product. This is why almost every Nintendo product holds a lot of market value, you see that happening with Gears?
They’re choosing the most short-sighted option of “infinite growth”. A business model that is MADE TO FAIL FOR AS MUCH PROFIT IN THE SHORTEST TIME.
Nobody takes Battlefront serious anymore now, did you forget why?
So why do people complain? Because the core audience who would keep the game afloat sees that the product is cheapening and is unhappy. Piss off your core fanbase and your products worth is going to decrease because the most casual buyer isn’t gonna care about Gears of War, just the next thing that peaks their interest. What good is the IP then? Everyone loses in that scenario.
Your idea of “business” is “make as much money as fast as possible till the teets dry up”; the infinite growth model, which is an oxymoron. It’s a model made to kill a franchise. You realize you can do “business” with a modest title and still profit?
You realize business =/= hyper capitalism?
It’s not need, it’s greed.
Edit: Feel free to keep typing but I’m done.