I’ve been pretty quiet on these forums as of recently, but with Operation 6 quickly approaching I had started lurking again. Immediately I noticed something felt off, I’m sorry to say it feels like someone had taken all the wind out of this communities sails. This isn’t meant to be a jab, it’s just an observation.
Those of you who know me, know that I often try to see things from all perspectives. It’s not an outright defense of some of TC’s more questionable actions, but instead more of a “let’s find some logic behind this move”. I’m sure being a triple A dev in the new uncharted territory of ‘Games as a Service’ must not easy. Many devs are finding themselves dipping their toes in the water to see what works and what doesn’t. Admittedly, TC has been amongst the most transparent developers (as of recently) in owning their past mistakes and promising better things moving forward. Since Gears 5’s launch, TC has made radical sweeping changes to the very foundation of this game and while it is their job to keep the game being played, we should all be willing to acknowledge their effort and commitment.
All this said… I got to ask… Who wanted Speyer back?
I fully understand each and every one of us have our own favorites and preferred maps and there truly is a map for everyone out there. But come on… Speyer… REALLY? Out of the hundreds upon hundreds of “What is your map wishlist” threads on these forums and reddit, never once did I see another living soul mention Speyer.
I’ve often been the first to point out to TC naysayers that making brand new maps is a TON of work and can take upwards of half a year. So, surely I understand that if the community wants more maps, the quickest way to do so is by bringing over maps from Gears 4. I think many of us have come to peace with this and accept this reality, but still, we have certain expectations.
While I personally have grown very tired of Clocktower, I seen in Gears 4 that it was always being voted for over other maps. This was clearly an indication to TC that the map was highly favored by the community, so bringing it to Gears 5 made sense. However, in the case of Speyer… I am near certain such voting popularity never existed.
So, here we are… A new Operation starting today, an opportunity for a fresh start. Some great new content coming alongside an aesthetically identical version of a map that nobody voted for even when it was brand new in a just released Gears 4.
Can we just get an answer? Among all remaining Gears 4 that have yet to be brought to Gears 5, how was Speyer chosen? There are still 16 Gears 4 maps remaining… Some are obvious favorites, others I am sure the community would never like to see again. Perhaps I’m extremely jaded and Speyer is a welcome addition. Who knows? Well, maybe you guys do…
Of this list of maps, please choose 3 that you’d love to see return and 3 that you never want to see again. This way, a thousand years from now, when future historians look back upon this community and try to figure out why we were so damn disgruntled, they can see this post and use it as evidence in Moon Court.