Obviously i haven’t played Control yet, it’s not out as of making this thread, so this is pure speculation.
But in my opinion i think having specific zones would create a better experience.
Having a ring that’s 2.5x larger i think really limits where you can have a capture point on the map.
If you have zones you can change the size and shape according to certain areas.
I also think it would help differentiate Control from KOTH and make it feel like it’s own game mode.
Here are some examples on the map Asylum which they used to show gameplay of Control.
These are quite poorly edited but the zone area would consist of everything inside the blue lines.
The blue zone lines are also the only entry way.
Hopefully you can understand what i’m trying to get across.
Inside the top central area with Boltok/Talon spawn.
Inside the bottom central area with Grenade spawn.
Inside the area with the Shock Grenade spawn near each players starting spawn.
Inside the bottom area with the Dropshot/Boomshot spawn.
Inside both bottom corner areas between the trains.
Inside both rooms at the top corner areas with the medical bed and chairs on the other side.
Inside the top area with the Sniper/Embar spawn.
Inside the area directly out of spawn with the statue.
Just some examples, there’s a lot of places you can place zoned areas.
I feel like having a huge ring on small/medium sized maps and inside enclosed areas may be an issue.
If the ring takes up a huge portion of the map then when the ring changes positions it wont be far away from where it original was, meaning players won’t have to go far or need to rotate as soon.
I can also see how it may cause problems with spawns. I think they mentioned they have additional areas you can spawn in Control on the livestream, maybe they did have issues with spawns due to the rings size and that’s why.
The ring also only awarding points while standing in it is unique to Control and i like the idea, but with the ring being so large and players not having to travel a long distance to contest it i can see games lasting a long time.
With Zones you can change the size and layout according to the environment which i personally think would benefit the mode and create a more tailored experience than what Control currently offers.
This is all just speculation of course without playing it and purely my opinion as of right now.
But who knows, maybe it plays really well in the format it’s in when it releases.
I edited a map of Asylum to show the zones from overhead.
Their not exactly like i show above as i edited this after i made the thread.
The zones would be mirrored so 12 zones in total.