If you return your character’s thumbstick to its neutral resting position; once you have initiated a wallbounce transition… the following happens. 1. You have less or no restraint on your wallbounce speed. 2. You can wallbounce cancel faster. 3. You can roll on accident less. It doesn’t matter what direction your character stick goes, return it back to neutral position no matter what type of wallbounce your trying to do. Utilize it, every time you wall-bounce. Yes, I did update my pdf book thread with this knowledge as well.
Now since I don’t plan on making anymore threads for awhile. (like till gears 6 comes out) I’ll also ask the sound effects department to test the following out as well.
Place a microscopic microphone in someone’s stomach… but in a safe area of the stomach away from acids that could melt the microphone. Now have the person drink a carbonated drink. (Doing so before or after the microphone is placed) Now have the person wash their mouth out with mouth wash… gargling. If the sound effect sounds good… implement it as a sound effect with one game effect or more… with one or more guns causing this to happen.