I am sooooo tired of misleading Horde card descriptions

Clayton also has a card called Heavy Charger. It means when you score hits with heavy weapons, you get some ultimate charge. Its description is “Each successive hit with a heavy weapon reduces the cooldown of Reflective Shell by 0.15s.” With a Tri Shot or Mulcher, you can get his ultimate very quickly.

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But Mulcher is pretty weak when used by COG. :unamused:

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Sad truth. When used by Mulcher Scions, it does triple the damage which even on Master, wrecks everything. I wish the Mulcher did 250 a shot instead of 180. That would make it pretty strong but the Tri Shot would still be better at longer ranges but at closer ranges, the Mulcher would wreck everything.

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Torque bow is NOT a heavy weapon. Heavy weapons are literally HEAVY., anything that doesn’t allow you to RUN, means it’s a heavy. You need your head checked if you think all those you listed are heavy weapons.
By your logic, the boomshot is a heavy weapon, but it’s not.

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There’s only two heavy weapons you can run with though…

The boom shield and Cleaver, that’s probably the mix-up.

Thanks for the feedback. Skill card text is being thoroughly addressed in the next update.

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Thank you for this news :slight_smile:

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how about the translations on medala and daily tod stuff?
You guys can’t be this incompetent all the time and expect no one to notice. Hell, I don’t even play in other languages and thank christ for that, I’d never know what was expected to finish the medals

wtf is a boom shield??? Or a cleaver??? Are you even playing gears 5 or are you reminiscing about the shield in GOW2, and the cleaver from then as well???

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Those were the only heavy weapons you could run with, easy as that.

I answered someone’s question.

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I think the special characters are in a weird place, They don’t have a lot of cards, Or cards that combo well with their own kits, Most of the fans feel they don’t belong in the Gears game, I didn’t mind the halo characters, it made sense to me as halo and gears are xbox’s biggest exclusives. Which microsoft has been really striding for more games this generation around. The Terminator series though? why? I sorta feel like someone from the movie business pitched to TC about it so they could get more people to go see the new movie but did TC realize that movies have one single high point and then just disappear ?

specially if they don’t do well at the box office…

I guess I could understand if some devs grew up watching those movies and were psyched about making characters for their game…

but I do feel that these special characters and even Jack need some tuning.

The hero system is also slowing TC down at the same time.

You’re giving an answer that has ZERO merit, who gives a fk if you could run with a heavy item in a game from a dozen years ago

Well, the guy was using the card wrong because there’s no Boom shield or Cleaver in Gears 5.

There is however that swarm spike hammer @MikelTheLastOne, that might work with the stun perk as it’s a heavy weapon.

Well I imagine actually, it’s because They were working on Gears Tactics, and pretty sure they have been working on Gears 6 for the new xbox 5 so…

also I understand the frustration that some gears fans have with the character system/class systems that they have been trying to fine tune since gears judgement.

I like the character individuality, but I’m starting to think that maybe they should just make a different mode for classic horde fans…

personally I’d love to play as the locust again in reverse horde but thats just me.

There is a tri-shot on the card it self.

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I gave up Horde after I hit re-up XX. It’s the exact same meta for Master Horde. EVERY. ■■■■■■■. TIME. As for Multiplayer, FFA brought me back to it. And so true with Cole, for the longest time I thought the Haymaker card was working for Torch Tackle until I tested with and without Haymaker. It doesn’t ■■■■■■■ count.

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to be fair; Gears itself never was pretty clear about what classifies as a heavy weapon and not. I remember one of the later achievement-batches had one related to heavy weapons and the bow and dropshot also counted towards that.

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Specifically regarding Sarah Connor:

Either the card text and image needs to change so that it only shows and references buzzkill and salvo, or they need to fix the code to allow all heavy weapons to have extra ammo. Let’s hope it’s the latter, for obvious reasons.

However if you only have her to level 9, you have no business being anywhere near even an Insane horde match, never mind inconceivable or master. You won’t have her useful cards maxed by level 9. In fact you would have only just unlocked the vital Heavy Preparations card at that point. Max her and her cards out before judging her too quickly. A level 3 or 4 weapon locker full of salvos, each of which will have 40 rounds in it, is plenty. I’ve never run out. Especially in those higher difficulties, there’s a good chance your engineer is running an overclock card on your locker to refill even quicker. And/or you can get jack to put frags on a locker to keep them regenerating. She’s nowhere near as bad as people like to make out. And because she only has 8 cards, you can max them all out before most of the other characters.

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Terminator came out almost 30 years ago and it’s still relevant today.

I don’t think that is having a high point and just disappearing.

And honestly, Halo doesn’t fit any better into this game world than Terminator does yet they both fit at the same time. I wish they would flesh them out to be full characters though and I like the addition of them as it gives us more options.

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