I agree, a big part is failed leadership.
Rod didn’t deliver on Campaign - at least for me. I know people liked it.
But when you break down & analyse, compared to past games as well as other games, the pace, story, creativity, the open world aspects, the boss fights (or lack of), the scale, new ideas & innovations - they just weren’t there.
It was technically good, acting & VO was good.
But nothing groundbreaking.
And we know what happened with Ryan & MP.
Again, an even bigger shambles.
No Beta, just a tech test that was a terrible experience.
Did the problems get fixed? No.
All present a launch.
Then, did we see MP move into a current trend / direction?
No we didn’t.
Still playing KOTH, on the most boring, repetitive, few maps since launch.
I mean,
It doesn’t take a genius or mastermind of a leader to get a team on board with a basic idea and to run with it.
This is the problem.
It’s so clear & easy to build a path to set it right, before Gears 6.
But honestly, week in, week out - we just don’t see it.
It’s gotten to the point now where this franchise is getting lost, people are leaving it, the new gen is upon us and new games/series will just eat away at the remaining playbase.
It’s a sad state.
I wish TC would consult with successful devs, studios and/or Microsoft would pitch for ideas.
Take Gears out of the Coalition if they can’t do anything meaningful.
They had a good go now, and it’s going backwards.
Sucks to say all this, many people will disagree - but I personally have a vision of very simple changes, move into a certain direction to really drive the series forward.
But we’re not going to see any real change, just the same old, same old broken mess.