Gears 5 disappointed many players with the changes made by TC. Gears 5 is the most differemt Gears if compared with previous Gears (I’m talking about Gears 1 2 3 and 4). So I will point out what needs to be changed for a future Gears 6 multiplayer:
1 - Re-add ranking system again. They removed the ranking system and that sucks. Now you just don’t know the level of the players you are playing against with. And now it’s more difficult to know if you are in fact improving your skills in the game without a ranking system. Also, it’s more exciting to play multiplayer with a ranking system because there is a higher sense of reward when you win a match.
2 - Re-add King of The Hill to competitive matches. This is the favorite multiplayer mode for the majority of players. In my opinion removing King of The Hill from competitive matches was disrespectuful to these players.
3 - Matches with high pings. There are many matches you play with a lot of lag due to a high ping. I don’t remember to have this problem very often while playing Gears 3. I think there was a decrease in servers quality over the time. So TC should improve the dedicated servers for Gears. I mean if you compare to Halo Infinite, the matches on Halo are way more stabel than in Gears 5. The connection on Halo is way better. You don’t disconnect from a match for no reason and there is significantly less lag.
4 - On Gears 5 ganshers are very similar to sawed offs from Gears 3 which is a noob weapon. In Gears 5 when you are on a gnahser duel, just after you already have hit your enemy 3 or more times, he runs towards you and kill you with just one shot. This requires almost no skill and it’s noob friendly. I think this happens because the gib distance is too high making gnashers look like a sawed off.
5 - On Gears 5 when you aim with the gansher you cause less damage than when you are not aiming. This is a complete no sense!!! If you aim with the gnasher the bullet spread is higher which makes this game differente from all previous Gears. I really would like to understand why did they change this. On previous Gears when you aimed with the gansher you caused more damage… not less.
6 - More consistency on shotgun duels. I see a lot of players complaining that some times their shots don’t hit the enemy when they should have hit the enemy and get a kill. Sometimes both players shoot each other on the same time and same distance, with the same amount of health… and guess what?! Just one of them dies!!! I’m not sure why this happens … sometimes it’s due to lag I know … but other times I really don’t know…
7 - They should create a betting system for Gears 6. In this system it would be nice if you could bet some rare weapon skins or character skins that you just bought. So whoever wins the multiplayer match could be rewarded with the new skin. So each player on each side could offer some skin to a bet. Or something similar to this… some variation of this idea…
8 - After TC is over with all the needed changes and has accomplished to make older players to go back and play Gears again they could re-add ranked matches with 5 people on each team. Because of this change many players left Gears because it broke teams formation … I mean this was terrible for people who used to play Gears all the time in groups of 5 … With 4 people in each side these people had to remove one player from this group…
So what do you think? Did I miss anything?