I don’t really mind regen much. It’s mostly a nuisance if there’s Guardians or Sentinels buzzing around or when you’re trying to kill the Matriarch without someone having bleed(not counting Lizzie with the Mulcher since not everyone will use that weapon on the Silverback and the Matriarch will charge for the machine if not frozen and instantly take it out, assuming the Mulcher doesn’t or no one else staggers her), your Keegan doesn’t realize the Boomshot for some reason won’t harm it if it doesn’t hit the weak point while the Torque Bow and Dropshot will hurt it anywhere. Should you not have any GLs at your disposal.
Regarding a previous or different point you made in another thread(I believe) about Gears 4 - it wasn’t all speedruns which didn’t take much effort or skill(they were horribly boring so I never got into them a lot and quickly got tired out of or stopped with them). Plenty of matches were to be found on the matchmaking queues(skill of randoms varied but you could find decent players on there for Hardcore - Inconceivable). Some LFG posts were also made for Sentry free runs and what not, but those were harder to find. I related some experiences of the mode in 4 in my large post above. I spent most of my time in regular matches from Hardcore to Inconceivable, but I was able to level my skills up well enough with Scrap obtained from duplicates and whatnot. The biggest deal was trying to unlock skills with the RNG drops, which is to me one of the main improvements 5 made to the mode, not requiring RNG to unlock a skill. Otherwise it may have had less enemy variety, but fortifications were mostly the same besides the presence of the manned turret and different ways in how the enemies interacted with some of them(as in, explosive Trackers could wreck them very quickly if you weren’t careful, something that is much less present in Gears 5 Horde, or how they worked(destroyed forts gave you back power instead of there being a yellow outline to rebuild them from, so you had to buy a new one to replace it, and if you didn’t have any spare Level 2s or 1s left upon their destruction and the fabricator was Level 2 or 3, no more Level 1/2 barriers for you, so if a stray Swarmak rocket came into the core of your base and struck a stack of Level 2 replacement barriers, well, you weren’t getting those back, which was a great deal of annoyance to me when it happened so I often separated the stack into various smaller ones to reduce the risk of losing them all because of such a thing), and 5s forts generally seem tougher. Well, except for when they get hit by a Boomshot which totally wrecks everything, seemingly, and Sentries in particular.
) and I unlocked all of the daamge modifiers on all fathers, and last night we started working on training grounds… We finish with extra health and extra lethal (those are tough, I find), next time we’ll do ironman, and then work on the higher ones…