The perks and cards which go up by 1-2% per step get ignored… seriously…
The amount of energy / scrap to go from, say, 26% to 30% is stuuuuuuuuuuuupid, and the benefit no different than going from 10% to 14% which is dirt cheap…
I find that whole thing insanely stupid…
Also, per WEAPON cards? Really? Fukc off, TC… per CLASS of weapon, fine…
Example: JD capacity card includes boom, drop, torque, GL, and I guess salvo? But there is a damage card JUST FOR the GL, and just for the boom, but nothing for drop, torque, or salvo…
Even if you adopt the attitude they are trying to artificially increase the grind to nudge people towards buying boost, still doesn’t explain the lack of damage boost cards for some weapons.
Lack of damage cards for loadout weapons! Lizzy spawns in with a dropshot… BUT: she has no damage boost for it (and we all know how useless loadput weapons without boost damage cards are), AND she can’t even buy one from the fab…
The whole cards thing was NOT well thought out, IMO, both the card selection & the levels…
Ohh, and don’t get me started on stim!! WTF is that? Some cards talking about percentages, some about "HP"s, and some just about “points”… Huh?? What exactly is the point of 2 health points of stim???
When you get downed by a single shot from across the map??duh…