Horde 4.0 sounds like it's repeating a mistake Judgement did

Hard to say. At a guess, as it’s a different game with new features and enemies, then new dialogue will need to be recorded even for characters from GOW4 so an element of it depends.on voice actors signing on, or a suitable replacement being found. With some characters like Griffin there may be additional details in their contracts over using a model that is of the voice actor’s likeness or something.

I heard that character models can’t just be copied and pasted over from GOW4 to GOW5. Apparently each model needs to be animated and created from scratch and that it takes a surprising amount of time to create each character skin.

So it’s not gauranteed we will get all of the GOW4 characters back in GOW5. I reckon we’ll get the majority, plus some older returning ones (Paduk for example).

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WTF are jail skins? Literally Orange Jumpsuits?

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auto-correct on ryans phone.

he meant to say “Kait” not jail

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I mean she does belong in jail.

The dude from RAAM’s Shadow (Barrick?) never got added to Gears 4. I think it was missing several old characters. Would be nice to get them all this time around.

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So, I´ve played Horde yesterday at Gamescom.
I was able to play till round 11 or 12 with four other players, of which one was staff I believe (One player was host and was stopping the game and restarting when our time was up).

If anybody played the techtest, then you will know how shooting and movement feels like in Gears 5.
One thing I noticed, was that the enemies were kinda bullet spongy. A normal Swarm grenadier seemed to take quite some damage before dying. They appeared to take in way more damage than in Gears 4 on normal difficulty. Non-infected DB´s are back and as in Gears 4, the first few waves were only DBs. Similiar make-up to Gears 4 so far. The Pouncers are back too but they seem to be actually not as bullet spongy as in Gears 4. Kestrel is back as a boss.

The new map, which I believe is named Vasgar, is quite well done and looks great. It seems to be a map based in a region, that is probably based on real-life middle east. The writing that can be found on the terminals etc. reminds me of arabic writing, though it seems to be a former UIR country or atleast the UIR was somehow in the country.

Now to the characters. As TC announced, the are no classes anymore but heroes, similiar to games like Overwatch. I played as JD, since he got to use the Lancer GL. You can´t pick double characters, so you most likely won´t see two JDs in one match. Overall, the Ultimate took some time to load, I think mine was ready around every three waves. Fortifications work kinda similiar to Gears 4, but they changed some of the button-layouts and you can now rotate automatic turrets to face into the direction you want them to. Overall, that´s as much as it was possible for me to observe in 15 minutes. Generally, one needs to play Horde for a longer time, to form a proper opinion. However, generally, my impressions are way more positive than I expected. It´s fun to use the ultimates and the new weapons are fun to use. Oh, I nearly forgot to mention, you can spend your power on upgrades, that you can acquire between the waves. Stuff such as “increase on critical damage” etc. Quite a nice idea, as everybody gets power, when one person picks it up. So, you don´t share the power like in Gears 4. Overall, it´s much more comfortable now, since everyone get´s power when one player picks it up.

Generally, it wasn´t very hard to play, but you were punished pretty fast, if you went too far away from your group, as enemies are relentless.

That´s all I got in 10-15 minutes of playtime. I wasn´t able to experience mid-wave bossfights or to use the new forge, as no one placed it on the map.

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Isn’t it “Vasgar” - not “Asgar”?

Vasgar is the country that Fahz originated from. If I recall correctly it was one of the countries that bordered on the UIR and was occupied by the UIR for a period of about 15 years or something during the Pendulum Wars. It was an occupation so technically it was never fully integrated and absorbed into the UIR, but explains why elements of the UIR are there.

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Ah yes, Vasgar! I was not sure, I just remembered it sounding kinda similiar to Asgard. :smiley: Fixed it.

Good to know! I hope we will see some UIR cities and territory at some point. If not in Gears 5 then hopefully in tactics or 6. :slight_smile:

Great post, thank you for info. :+1:

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I bump this so people see that I called it for horde being bad long ago, there was no reason to ruin such a great game mode the way they did.