Horde 4.0 sounds like it's repeating a mistake Judgement did

OPTIONS were a problem though. They had the locust, lambent, etc skins for MP anyway. It wouldn’t kill them to allow them in horde. They better at least have options for swarm only from the start. ■■■■ those ■■■■■■■ DBs.

What?

Horde is only thing I played after story and now if they release favourite characters with abilities there will always be doubles or not able to pick same character because of certain abilities or limitations maybe.

The company will do what it’s going to do even if people say it’s not good, well and it’s done already. Maybe they will make one like 4 too if it’s not going well that would be better or options for the horde before it starts.

From what I see the characters have different skill cards and abilities, and it looks like they are doing away with the class system.

I feel the direction they are taking horde is likely a bad one but this still did not explain the mode well at all,

TBH it seems like they do not understand what makes horde fun for people, and having to move your base every 10 waves means you can never really build it up to keep you alive if you have a good thing going.

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Exactly what came to my mind too

I did. I think it will be cool.

Try it before passing judgment.

Pretty sure it will be like the new omen with the “yeah I said it would probably suck before I played it, and after playing it I know it fuc king sucks”.

They easily could have had the hero thing without it being locked to classes, every character could have 2 special hero powers that were special but NOT linked or tied to a class.

The ultimates are locked to characters, not classes. The potential issue is that skill cards more associated with a specific class could be tied to certain characters.

It would probably be better if they were class perks; then people could play as who they want, with their preferred ultimate.

So now we have seen what new Horde looks like/plays like*, I wanted to remind you of this video

Horde 2.0 REVEAL trailer

Remember how you felt when you watched this for the first time and every time since.

I’m calling from best to (possibly) worst:
1: Horde 2.0
2: Horde
3: Horde 3.0

4: Horde 4.0

*Excepting I have yet to actually play it of course.

Agreed. I was expecting so much more. 4.0 sounds like 3.0 with Ults, taps and the same problems judgement had because of Heros

If they want to do the whole hero shooter thing. They are gunna have to make a ton of original Ults for returning characters,

If this system means with lose out on characters like Dom Anya and other dead Legacy characters.

I’ll be really upset

If them bring each character back and character cards are equipable on different characters that would be fine

Dead by day light comes to mind.you have universal cards and character exclusive cards, yet you can unlock them for use on any character when you reach a ranks to mix and match with other killers to make the ultimate build. Characters and their special feature (or ultimate) stays the same but the ability cards are transferable

There is alot they could do with the ultimate system IF they are willing to get creative and over the top. Because making every character with a different ult would not be to hard. Think about it.

The standard COG Soldier Could cover multiple skins

Female Cog
Male Cog
Onyx Gaurd
Helmetless male/female Cog
V Day Cog
V day medic
And so on

UIR Soldier covers
Like another 6 Skins

Anya
Then you have all her skins for her class

Dom

Adam

Oscar

And so on. If you count how many different Named characters there are minus skin variation this is totally doable, then each new character will bring even more abilty cards to add to the pool and mix and match. The possibilites then would be endless it would turn 4.0 completely around, and all this to escape too and… My god :drooling_face:

Is this what TC have planed I wonder seeing the the character packs seeing different character exclusive ultimates point to that conclusion. Fingers crossed :sweat_smile:

Why do I feel and think like this ?

The comment at 2:42 till 2:56
And 3:54 till 4:20

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So from my understanding, you will still have a class to choose with 4 abilities you chose. However, each character has a special OP ability. Now it sounds like it might be alright, but I DON’T LIKE TO BE FORCED TO PLAY CHARACTERS I DESPISE!!! (JD and Del). Furthermore, I loved 3.0 and want to know why The Coalition is trying to fix something that was never broken? And I know this is a horde post but I feel like the abilities are going to ruin multiplayer. It’s not the gears system we all love, and they are making Gears 5 like 343’s halo 5 and they are going to suffer from it. I would be happy however if you could play horde 3.0 settings and same goes for multiplayer if there is a classic core list.

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As long as they keep rolling out characters on a regular basis with fresh new ultimates. I can deal with it. If its like just 10. Theres a problem

Im talking like basically all the well known characters dead and alive

There really is not that many named characterss in the series really

Ultimates can be whatever suits the character. A bulky guy like Tai or Oscar or the Onyx Guard could be a Tank or Offense type that have have a physical based ultimate. Maybe one of the shotguns and a boltok, and their Ultimate is a straight bum rush in one direction, that downs an enemy and triggers a beatdown execution if there’s one in front of the player, and gives damage immunity while they are doing it.

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There were 27 different characters for horde 3.0; that’s including the RtJ skins and separating COG and UIR into male and female.

So 21 named characters.

If they introduced generic COG and UIR, they could be multi use (within the same match) characters, but they could also have variations that cover different classes.

I count:

Marcus
Dom
Cole
Baird
Anya
Sam
Dizzy
Tai
Bernie
Griffin
JD
Del
Kait
Oscar
Reyna
Hoffman
Minh
Anthony
Benjamin
Clayton
Gary
El-P
Killer Mike
(23)

V-Day COG Male
V-Day COG Female
E-Day COG Male
E-Day COG Female
UIR Male
UIR Female
NCOG Marine Male
NCOG Marine Female

I guess with the unnamed ones it depends on how you perceive them as different characters and which are variants of another. The Medics are basically recoloured V-Day COG’s. The V-Day and E-Day COG’s are very similar.

The NCOG ones have different armour but is it different enough to constitute a different character to the E-Day COG’s?

I went by all of the male and female COG’s and UIR’s having the same voices/lines within their respective factions /genders; basically generic with different armor and helmet combinations.

Also should have said 21 named characters (from canon).

This guy…right…here.

Pad_threatening_stranded_2

Dude needs to be in as a character. Been asking for years.

He looks like Cable from Deadpool.

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@diablo_vs24
@Bleeding_Pepper

Right.

So if you think of this the chances of getting these characters seems extremely high. It’s no like over watch or R6S where they need tp create these characters. They already exist. They just need to balance and create roles cards and ultimates that fit their personalities. That is totaly achievable thing

Yeah. Pad Salton from the comics. Served with Hoff at Anvil Gate and was part of Marcus’s squad along with Carlos in the later Pendulum Wars, Dom and Tai after Eday. He was at Anvil gate during the time of Gears 3. Perfect time tio introduce him into the game as it was (then at least) what was intended to be the end of the Gears series.