I liked Hivebusters but Gears 5 is far much better in combat design. In Hivebusters combat scenarios are much more simplistic and while it is very fun in the fights when they put a major enemy as kind of a little boss, it is just because Gears 4/5 core is just fun and if you are playing in Insanity or above you really have to know what you are doing.
Nevertheless there aren’t more complex, harder fights like in Gears 5 when you are in the hangar stuck in the moving elevator and you have to clean the swarm and prevent the scion with the mine launcher too totally wipe you out of the world, or in that secondary mission where hunters with bows are constantly going invisible and switching positions while juvies keep coming for you. Also Jack’s powers gave Gears 5 a very welcome extension to “playability”? IDK the word in english LOL. Invisibility was too OP and wasn’t really fun to use, but invulnerability allows you to show yourself and spray heavy fire like crazy while you still need to be careful and sometimes keep it unused to save you from incoming explosives or too close juvies.
God, Gears 5 game design is so good. They can remove the skiff, I really don’t mind, it didn’t bothered me, but people seemed to mostly dislike it… But Jack’s abilities are really a game changer.







