Just to add, that for the Longshot while you cannot headshot an enemy in the sense of popping their heads, you still get increased headshot damage so the Hijacked Longshot is still great for robots, Scions, Imagos and other enemies who DBNO rules do not apply to.
But not for the EMBAR? I found it would not apply any headshot damage if I hijacked a Deadeye or Sniper Elite with Jack while leveling him and went for a headshot, which made them very underwhelming to take over and use.
This setting shows that TC prevented snipers and deadeyes from insta-killing whole teams.
Also you see the difference in Marcus inability to do damage. If you have Lancer card equipped, maxed up damage perk, you will still deal 350 dmg AR to head, and retro 875 dmg AR to head, which recalculates as 40 rounds to kill imago with lancer, and 30 rounds to kill drone after wave 41. And when you have ult on 100% accuracy to head.
No no, this thread is about weapon damage when Jack trades the hijacked weapon to team mate. Not when Jack uses these weapons. These figures come from Marcus, Fahz using weapons traded by Jack, along with perk bonuses and card damage.
And I was asking about whether the EMBAR could deal extra headshot damage if Fahz got one from a hijacked enemy and used it. How difficult is it to get that? Do I have to detail every single question of mine to the absolute tiniest detail when it should be obvious given the discussion at hand?