Hi TC this is the Horde Community speaking

I wasn’t trying to be egotistical. It was a direct reply to what they said in their stream in the hopes that they’d take notice. That’s all.

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Ok, well km glad i commented n got ur thoughts. Thanks man… strike out what i said like a bone head… thank u n i apologize!! (Seriously love ur comments in here. Very well done man, especially OP imo)

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TC even mentioned in the stream that the Horde community is not as vocal as the PVP community.

And that has been the case since Gears 2 and 3, back when EPIC even said that Horde was one of the most played, and often times, it was the most played mode in Gears. I would know, I was active in the OG forums and use to comment about Horde AND Guardian mode.

And to be fair, I don’t think he was claiming to speak for the community. I think his goes was to get the dialog started.

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Yeah it’s hard to read people’s tone on the internet sometimes but from reading your previous posts I know you didn’t mean anything negative like that.

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Just want to add that I do believe that TC pays more attention to Twitter and Reddit. Especially Twitter. But I don’t go on either much. I usually try to catch their live stream.

They did mention that they have some things in the works for Horde so I think we’ll see something soon.

I expect the Hero system will stay though. At least for a while.

They also talked about adding Locust characters to Horde, which would add some much needed variety.

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  • Add host control for character lockouts (so people can run no jd/kait/baird/op stuff matches without communicating) - people will still run these characters due to efficiency.
    Also add level requirement for incon/master difficulty, or in general.

  • Improve custom lobby browser, if you can. Sometimes have to click 5-10 lobbies before joining into one. Get full message very often. - Add extra information like current characters in lobby.

  • Add a video tutorial section for horde, solicit the community for well made horde video guides. Many of us will step up, or create them in-house.

  • Allow us to change the buttons for skipping a wave in option menu. Not remap the rb buttons, but change which button activates the skip

  • Add expandable detailed card descriptions that include the “secret” parts and give a more clear understanding of how the percentages actually effect us.

  • Add a toggle in options for fortifications for the following tags to appear when in tactical view “built by: player name” “last moved by: player name”

  • Add a toggle in options for various portions of the HUD to be turned on/off, like perks, gun/reload icons, map, horde status box, etc.

  • Make score cards exp cards as well.

  • Offer challenges throughout hordes akin to gears 3 bonus money/power challenges which can reward power, team-wide stim, ammo, cards, experience, or score. Or all of the above depending on challenge severity etc.

  • New enemies, and old enemy sets for arcade horde/other horde modes/variants

  • Enable venom cards for escape characters with reduced values for horde, leave values for escape

  • add a horde category for the forums

  • elect a community team for feedback collection

  • buying repair tool allows lvl 2 upgrade max for any character

  • horde map editor

  • Add arcade horde mode so people can opt out of hero system/customize the experience at reduced xp rates See:Arcade Horde Mode. A Suggestion to The Coalition

  • Allow all power tap spawn locations to light up each 11th wave, so that players can choose which spot they capture (1 per 10 waves passed like it is now), this will incentivize base expansion even further. The random spawns make it an almost irrelevant mechanic unless they happen to spawn where you set up.

  • Add optional extra stats (toggle in options, or click to view) on scoreboard like damage taken, healing/stim provided, # of weapons forged, etc. Let people see on the scoreboard how much the team contributed in ways other than damage, people get very upset about the damage dealers doing “all the work” when they are not. Big issue.

  • Add post match scoreboard with advanced breakdown/stats like accuracy, near deaths, base overview, etc.

  • Allow base blueprints to be made so people can share their base setups among each other via screenshots/in-game share function

  • Add turrets

  • endless mode, (Go past 50/go forever, maybe a 100 wave variant)

  • Add events from previous operations to custom lobbies

  • Add beast mode so people can see example bases made by devs in action as the enemy- See:BEAST MODE 2.0 Gamemode (PVE)

  • For beast mode if added- allow player built bases/maps to be played from a communtity listing akin to escape community maps.

  • Shorter variant modes

  • weekly horde events with random spice thrown in by developers with weekly leaderboards (Optional oppurtunity for 1% skins for horde here)

  • Monthly challenge horde (Master difficulty only + unique monthly modifier by devs)- another oppurtunity for 1% skins

  • do not nerf any single character, buff grace- she was a $20 pack character and also weakest

  • level 6 skill cards - add level selector for cards so we can scale back to earlier levels

  • 2 tunings for AI- casual/normal. Severely reduce exp for casual ai.

  • Add torque bow to fabricator purchases for at least one character, or add to future character starting loadout

  • add option for lvl 4 forge to “Research” a weapon- after 1/2/3 waves, depending on weapon type (normal, power weapon, heavy weapon) becomes buyable for all players from fabricator (Research should cost 1/3/5x purchase cost respectively per weapon type- normal-power-heavy). Consumes the weapon upon researching.

  • Add research station fortification as an alternative way to introduce the above point.

  • Fix the trolls being able to block host so they don’t show up in social panel

  • Add classic mode so the peeps who love 1.0/2.0/3.0 can experience their styles on the new engine, or add the controls to make it possible in arcade horde

  • Offer a fortification that cannot co-exist with weapon lockers which can modify guns for power- things like fire rate, damage increase, ammo increase- lock upgrades to the specific gun- if you die with it or despawn it- the upgrades are lost too.

  • Add lvl 5 decoy AI like gears 3 had.

  • DO NOT LISTEN TO THE QQ, THE COMPLAINTS, OR THE NEGATIVITY, YOU ARE DOING A GOOD JOB, YOU HAVE MADE A GOOD HORDE MODE. PLEASE, PLEASE TRUST YOURSELVES.

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There. I tried.

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Thanks. I appreciate it.

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Sorry for being negative man. This place is a toxic mess heh

All great points.

How about a customization panel of sorts where you can check off the characters you’re willing to accept, as well as their level or certain cards? And then a way for people searching to see it, and a filter so we can find games we’d like easier? Probably pie in the sky, but whatever.

I’d say go even further with them. Let us keep leveling them up (what else are we going to do with duplicates?) and then have some kind of level picker so if we want to be super overpowered, we can, and we can challenge ourselves by dialing back the card level.

This is interesting. Sort of a skill tree of sorts? Like in arcade, but with a fabricator-type fortification?

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The Deebee is still missing from horde. Now that we’ve got more skins for him, I’ve been enjoying playing as the DR-1 in versus. I’ve gotten used to him being on the COG side, too, so it really doesn’t make sense to not include the Deebee in horde in my mind.

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Certain cards seems excessive but level/characters sure. Maybe restrict level req to incon/master

Even further can be later on. Needs to be added slow, a level picker would be great. Would be nice to scale back.

Idk about skill tree. The idea for a “research station” option for forge, or a research station fortification would be to consume a gun to research it- after the wave amount per weapon type it becomes buyable by any player in the match from fab or research station. This solves the issue of people wanting to buy any gun from fab, while also being able to be balanced.

Let me know if this is confusing, I can flesh it out some more if needed. Just a rough idea in the bullet,

More variety of A.I. teammates like in Versus.

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You don’t need to read a single post in this thread… But then apparently you feel the need to make 9 replies out of the 40 so far on the subject, and the longest reply entirely!

For someone who thinks the original post in this thread is pointless, to then go on and become the biggest contributor to replies in the thread… Contradict yourself much?!

TC have not done a good job with horde at all, they have nearly killed the horde mode! I uninstalled Gears 5 on Christmas day as it is a big pile of ■■■■. The game is full of bugs, some of which have been there since release day nearly 5 months ago!

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I’ve been wondering what this stands for for some time now. You always throw the term around in the same context so it gives me an idea of who or what it refers to but as I’m otherwise not familiar with it nor using it, I don’t have any idea what it stands for. Only that it’s not positive.

And isn’t trying to discourage TC from the forums counterproductive, at the very least to trying to forward your own ideas to them?

And as a fyi, I feel like I’m just done taking issue with the hero system. I knew it wouldn’t be going away from the start so I’m just hoping TC have learnt their lesson about it for Gears 6, however they choose to go about it. Everybody knows JD is OP and not going anywhere soon anyway so whatever. Just going to try avoiding the character as much as is possible. I never took issue with Kait cause you do need a touch of skill to make that damage potential work, particularly on higher difficulties. My main gripe would be that she’s close range focused which isn’t my favorite way of playing, but well, that’s not a matter of balancing…

Oh, and what exactly is wrong about disliking that there is OP classes and glitches/exploits that basically allow bad players to complete the highest difficulty with complete ease and wanting them changed? It only encourages players to never learn how to get better and play properly.

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How to make HORDE Great again:

Still gives me goosebumps to watch these vids. 2.0 was (is) just so feckin good.

As for the travisty that is 4.0 I think we will need to wait until 5.0 and just prey and hope TC listen enough or care enough to make Horde great again AKA The KING of co-op.

5 quick things I feel would help Horde in Gears 5:
1: Scrap Hero system
2:More enemy variety, I will say yet again bring all Locust/Lambent into Horde.
3: Shorter varient (25 waves)
4: Mutators, fun ones like in 3.
5: Any character can buy and build, just like in previous Horde

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Read this back to yourself…and realise why gears 1 2 and 3 were real communities!! …if you have no interest in horde…why comment?..the guy has clearly given this some thought …before posting…the horde community on 5 is small…its because peeps
have gone back to 2 3 and 4 :roll_eyes:…perhaps you should focus on pvp…cause it aint going well on that front either.

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Dude enough… were looong past that. Thanks for nothing though. I had 0 issues with his post, i just didnt like the way the title was at first n his well thought out reply made me realize i was wrong in how it was presented… i think it could be better worded still, but its no real issue. His mentality is fantastic, and encouraging. Theres no issue with the post.

So ■■■■ off

I love horde (not as much 5) but im here to support any and all great ideas and thhere are tons in here… stay on topic now plz

Personally for me in horde, i dislike the idea of the same enemy style having numerous varients but wprse versions of or the descrepincy between the units being at such a level it is.

What i mean is. Leeches n juvies basically are the exact same thing, but one is faaar superior. (Leeches of course). Either make them more similar for me personally like juvies and wretches can be switched to keep things fresh imo. ( juvies r smaller but the ai can be changed to very similar) or make things like leeches for later waves in horde cause of how good they are compared to juvies…

This is just a small thing i feel personally, but wanted to try n not reiterate on the same things over n over. Like saying i dont like the hero ascept… we all have done it basically, they get the idea. So i wanted to bring something up thats a lottle different. Thoughts? Id love to see leeches on higher difficulties or later waves, n maybe juvies n wretches switched oit for each other to add vareity.

lol

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