TC has made noise that they’re going to introduce an additional level for skill cards already. I think they said superfluous cards aren’t able to be scrapped because the extra cards would give players a headstart towards the next up.
This is good, but his resistance to damage needs to go up more than 10%. I’m not saying he has to be damn near unbeatable, but he does need a good amount of buff in order to reflect the ‘tank’ he’s supposed to be. His lack of resistance and broken kit make me sad.
Or the health buff, which really doesn’t do much I’ve tested it several times, be replaced with damage resistance. Just something to make him more viable.
I truly hope something like this comes down the line. Since they are doing a Hero system there is always that chance that your favorite character is released and his kit is like…WTF is this.
So I feel that if something like this was implemented then at least you would have a little more customization.
I mean hey, they could even do it maybe like class based. Tanks get more Health and Damage resistance, Offence gets more Ammo and Damage. Scouts get more Power and Speed. Snipers more Critical’s and Ult reduction. Engineers get more Bonus to build reduction and Ult speed reduction.
I mean there is so much they can add here. Even adding a Relic weapon unlock at like 18 or something.
I would rather have no heroes and no cards and go back to Gears of War 2 or 3 style horde where anyone could become just as capable as anyone else without any rng and needless grinding.
Anyway if your proposed re-up system were to be implemented it would just be another barrier of entry for people to get into games. There is already inherent judgement based on character level, re-up levels would just make it worse.
Wouldn’t say for sure till its done. Sometimes you just have to swing until you get a hit.
I understand the want to go back to G2 and G3 syle. However, ive already played that style and appreciate the attempt at something new. I mean who knows they could always add a special horde option that allows for non Hero based play.