Has character dialog always been so exposing?

If you don’t understand the video, I assumed that Kait died at nades because I got assist points from a previous kill but her cry for help led me just in time before she could bust a move.


I’m not complaining or anything but I’ll be honest, I don’t think the enemy team should be able to hear the other teams call for revives lol. Kind of the same concept for footsteps…I think alot of the footstep problems would be solved if enemies had a different tone/sound than allies because on GoW4 they’re exactly the same. I find myself thinking everyone is against me with my headset on.

Thread doesn’t serve much purpose, just thought it was a funny clip.