Good Kill should drop red crates now?

So since the JD/Demolitions class is now so severely gimped on explosive ammo, why not have the Good Kill card drop a red crate instead?

I’m thinking of this from mostly an Escape perspective because I’m struggling to think of circumstances where it would even be wise to run a JD/Demolitions class at all anymore.

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Maybe a system like 1/3 kills drop explosive pilfers? I could get behind that.

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Yeah I thought about that as well. There are definitely fights that JD/Demolitions could clear on their own which would litter the ground with crates and that’s probably not really balanced either.

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Exactly. Maybe something more like 1/5 would be more balanced. At least I think so.

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