Unfortunately I wasn’t able to make it through an hour without seeing that frustrations with the user interface would lead to the game being a fast uninstall.
It looks like it was designed for a controller. What are these button prompts when I have 104 unique keys available to me as the player?
I don’t understand how a game that’s mechanically simpler and less adventurous in scope has such a complicated menu system.
If I’m hitting 2 to go into overwatch, it shouldn’t matter if I’m in the lancer menu, or the pistol menu, or whatever convoluted mess we have, I should immediately go into overwatch because I hit 2.
Sums up my experience with your game.
Edit: I went back in to see if it was just an odd and end. Get to the first E-hole. I go to throw a grenade, but my character rights at the e-hole instead. You need to hit f3, then hit 1 to CONFIRM you want to throw the grenade (which I already did, I hit f3 for a reason), or else your character just runs to the spot you click.
Why everything needs to be confirmed is beyond me. It’s clearly designed for a controller. I don’t need to confirm I want to reload. If I hit reload, the character should reload.