It was the case in gears 4 and it currently has returned to that. We all loved Gears 3 due to viable play styles, not necessarily because it was fast as heck. That is why it is generally loved.
So do all the lovers of Gears 1-3 not have a problem with the current state of the game? Every “og” seems to want the darker theme back, the announcers, the gore, etc - everything is loved except the core freaking gameplay of the past?
We all love the baiting, up a, boosts, and holding shots gears that we have now? What happened to the mental game that gears used to be?
Please read the following with an open mind. It isn’t just fast vs slow or about hitting shots.
They spent an entire development cycle pushing X to get away from Y and now are returning to Y with a movement roadmap to be released soon? Huh?
What happened to the tunes they were singing before release and during initial period? Don’t eliminate bouncing and movement, but balance it just like the rifle play. What is so tough about that?