first of all i like to say sera always has been a main character of gears and never had a chance to be explored properly so i think with gears 6 and proper development time coalition can do amazing things.
if they wanted to go with open world i’m all about it, but not some random generated procedural map with couple of foliage here and there or some kit bash hard surface building around the map with 0 purpose.
my biggest problem with gears 5 they used term "open world game’ for advertisement and marketing and in reality it doesn’t even come close to standard of classic open world games yet the modern one , and that’s why people felt disconnected.
another reason is gears 5 open world side quest doesn’t have any purpose or positive effect on story neither in character development or world building and that’s why felt meaningless.
to be fair gears 5 was the first coalition attempt to make a open world game and they did a decent job with 2.5 years of actual production.
let’s assume they want to continue the open world stuff in gears 6 so here some of my idea’s i like to share.
game contains 2 big part :
explorable huge world which you can choose your squad and be able to free roam around the map and complete missions. like you be able to choose marcus and jd going around the open world doing side quest and they have unique dialogues. this will help character developement.
second part is linear gears of war campaign with specific characters like following kait story . typical 4 or 5 act story.
with each act we progress in story, something will change in environment like new world bosses and increase swarms patrol.
so if anyone feels like to explore the sera they can choose what ever character they want and see their characters interaction while we can have the kait and delta squad linear story at the same time.
-huge open world with different biomes and city area.
-day and night cycle, weather system like razor hail , wind flare, etc…
-wild life and unique creatures that sera has to offer. (untamed hollow beasts to swarm creatures )
-be able to use vehicles such as armadillo or track mule and etc…
-meaningful side quest like escort mammoth to the new ephyra against swarms attack and etc…
-world bosses , each region of the game contains high rank swarm boss and each time you killed them queen reyna sends more upgraded version of the boss.
-random encounter with swarm enemies in open world area, from swarmak to carrier and groups of warden elite.
-cog or outsiders outpost you can defend or upgrade against swarms attack.
-explorable new underground swarm city ( something like nexus )
-relic weapons need to be more creative and they must have upgradable attachment so we can modify or purchase at cog armory and also have different looks.
-relic armors with upgradable part you collect from ruins of sera or world bosses from legendary to common attachments.
so what do you guys think?