Gears 5 Tech Test - Official Feedback Thread

I agree with what you said.
This game feels slow, heavy, clumsy, as if there is no exact coordination between hands and keyboard/mouse (PC game).
There is no pleasure in playing it, nor in killing enemies.
I think I understand the direction they want to go, but this is definitely not the Gears I know and fell in love with.
The more Gears 5 games I play, the faster I want to get back to Gears 4.
And I’m sure of one thing: if things continue like this I’ll cancel my pre-order and I’ll only get it when it’s at a lot of discount, and that’s all to play the campaign.

While playing both the first and second weekend of the tech test one thing above all else I’ve noticed is that when facing the enforcer either close range or mid range it is almost unbeatable with and without an active clip. If there was more recoil or a damage nerf added it shouldn’t be a problem. Other then that love it so far having a lot of fun can’t wait for September.

Problems with getting friends into squads. Although my friends game shows the squad, the host does not see the squad. Also does not gain honor xp. Needs to be fixed!

I love the game, but I can not play it at 2:33 AM right now, not finding any games in KOTH. What a shame

I am from Europe

//EDIT: I have more people playing Gears 4 right now on my friend list. Less play Gears 5. what?

This weeks test was on PC and wow im loving it, gtx 1070 never had a crash, menu a bit glitchy not showing some of my xbox friends online. was playing arcade with controller and come MVP in most games just using lancer, Think its great that I didn’t encounter wall bouncing much and the 1 trick pony gnasher that this game is known for can easily be fort against. Its gears 5 not gears 4, lets keep them different. Hope you include some classic gears maps for the full game and into the future.

I copy this text because I think it transmits the impression that we have many players on Gears 5:

GoW5 Movement Feels Like a Downgrade to GoW4

Something about it just doesn’t feel right… There’s so many things that I can do in GoW4 movement-wise that I can’t do in GoW5. The movement feels like a total downgrade. Does anyone else feel this way? Also, the Snub is slow as hell! The GoW4 Snub feels so much better!

If you go crazy with the Snub pistol in the waiting room of KOH you can actually equip a second lancer and with that you can change the weapon to any map weapon. so you can have a sniper, lancer and gnasher at the same time

I’m already done with this weekends tech test. Already done with the BS.
My overall impression of both tech tests is disappointing.
Positives: not much that I can say that are positives. Pellet indicators are a great addition to the game, alongside the extra 2 pellets to help with gnasher damage and consistency. (although consistency can be up for debate) However, I feel like the range on the gnasher needs to be reduced slightly to give it a little more of a feel of the competitive gnasher of gears 4. Rifles feel great to shoot. I like the way the recoil feels for each rifle/pistol. That’s about it for positives. Nothing more I can say.
Now for the negatives which are quite a lot. However, I know this is a tech test, so I hope some of the negatives I talk about only exist because it’s a tech test.
Negatives: movement feels clunky and slowed down from gears 4. I tend to roll alot even if I’m standing directly in front of or right beside cover. This is frustrating because when I engage in gnasher battles and I want to bounce in and out of cover, I roll even when I know I should’ve gotten into cover by how close I was too said cover. Gnasher gunplay is too inconsistent. What I mean by this is that there are times when I get out of cover and pull the trigger it doesnt fire. There are times where shots dont connect even though it looks like it should’ve. I’ve been reading on the forums about how there seems to be a delay to the gnasher if you exit out of cover. Hopefully this isnt a intentional design and it’s just a server issue or glitch because it’s a tech test. There are also times when I’m able to body anybody in the game regardless if the have good or bad connection. Then the next game I get completely run over because my shots are doing nothing. I hope this problem is server issue because it is a tech test. Rifles still need a nerf to their damage in competitive. I dont play arcade and dont plan to. But the rifle damage feels like core from gears 4 and I hate core with a passion. Please nerf rifle damage (mostly the lancer). I know you guys at TC want to bring rifles more in line with gnasher but none of your hardcore players want that. Gears has always been about the gnasher so please dont try to change that too much. If TC really wants to upgrade the rifles then I suggest you add a little bit of a headshot damage multiplier to competitive. Not too much damage to where it’s broken but enough to encourage lancer play and really reward good lancer accuracy. Just please make the lancer more like the lancer in gears 4 competitive.
That’s about it for the negatives. I hope they exist only because it’s a tech test and they are fixed/changed in the full release. If not well it’s good thing I have the game pass then because i will not be buying it let alone even play it that much. It’s a game with potential and I think everyone can see that and I hope you really listen to your fans feedback.

There’s a few things need to be sorted, the mace/hammer and gnasher are to strong, the gnasher is stupidly over powered, I get head shot with the embar and long shot and watching kill cam u can see the bullet was nowhere near my head, lancer saw is to slow to respond, I’ve had floor executions done to me when I was standing, keep being put in to games that are nearly over, spawning right in front of enemy, I think there is a hack or somethin already in the tech test, unless it is actually possible to wwin an escalation round in less than a minute, if you do a 3rd session it would be cool to see a preview of horde I think that if there was a horde priewiew you’d get more interest, plus you can get feedback for it too, or at least a different mp map

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I have not had a chance to try KOTH yet but I assume from what I read for the most part it’s more of the same; hopefully I will get a chance before leaving tomorrow. As for the rest of the tech test, I did manage to play a good amount of Arcade. So I am going to bunch thoughts together about what I felt about the experience of the tech test:

Arcade:
Despite the majority absolutely trashing and hating it for this or that reason, I do think that there is some potential with the mode. I do though think that there should be perhaps other things added to it that make it feel more arcade like, like for example being able to launch grenades with the Lancer, as horrible as that may sound…or something of the sort. Doesn’t mind the class based system and once you get used to it, it’s not bad. Will it appeal to the casual player? Not too sure on that but time will tell - I have a feeling we haven’t seen all that arcade offers.

Crimson Omen:
Would agree it’s a bit much - yes once you get used to it and understand how it works it’s not so bad, but like the rest enjoyed the other omen that they had in 4…and the rest of the series. No need to change it.

Recoil in Weapons:
Some recoil in guns (think enforcer) are terrible. Not sure why the recoil has to be that off with some guns, but it’s a bit much.

Kill Cam:
Not sure why it is in this game - no one really asked for it. When I see it I feel as if I am playing COD, Battlefield or some other game.

I do like how you can earn things by getting stars ect - thinks that is going to be a good feature in the game.

While I prefer District over Training grounds, I do find the maps very enjoyable to play on - both maps are distinct and different and have a lot to offer.

Just a few of my thoughts - have enjoyed the tech test both weekends.

I’d like to request an option to disable kill cams or always skip kill cams. I’m never really interested in watching them and would rather just see where my teammates are at.

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they do have an option as far as skipping them; when it starts up press the button that says skip kill cam…and it will go away.

I miss the simplicity of how GOW handled multiplayer. It’s smooth so far but there’s a big issue that I want everyone to know. The Torque Bow has a ridiculous hit box I’ve been getting “no scoped” like crazy! People hiding behind cover then not even peeking for a second lands their shot! I had a guy kill me when the torque bow wasn’t even fully charged to blow up! It needs to get looked at ASAP

Let me say that this is my first dive into a long string of multiplayer games so I don’t have the best experience. Let me say tho the Arcade mode is fun the Some weapons needs to get balancing.
First an foremost, Lancer needs to have a massive drop in accuracy. There should be no reason as to being able to cross map with the lancer.
Secondly, You need to either make it so the Chainsaw Rev is mapped to the B button, or make it so we can map it to that button. So many deaths cause I kept reloading when I’m trying to rev it. Why did you keep the clash button B but change the actual Rev button to the RB button?
Lastly, I feel like the Flash bang is kind of useless with how little it does to the enemy. Very little time effected, can move almost as well as you can without the Flash and doesn’t hinder you vision.
Okay time for the Graphics, The Omen NEEDS TO BE CHANGED. It is so horrible compared to the old Omen’s. I can’t even tell sometimes when I’m about to die cause the Omen only shows on the sides of your screen. The place where you would not be looking in a fire fight trying to stay alive. It’s so light in shade to, where as the older gears it was dark blood red in the center of the screen . This was done to see how close you are to death.
Speaking of blood, Where is it? This is a Gears game right, isn’t Gear games know for how bloody they are? But when I play closer to the end of the match, I can only wonder why it looks so clean even after a huge clash. Speaking of clean,where is the destructible cover? The thing that made Gears SO MUCH more advanced than any other shooter.
Like I said, I haven’t played a lot of multiplayer until now. I usually just play horde or campaign, but I have played enough of those modes to feel how much has changed to the new game even without playing the multiplayer of the other games.

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So it looks great and I did have some fun. However it seems this game suffers from the most irritating thing about gears 4, and that would be your shots not registering or only doing 96% damage. Just played a game with major lag spikes while holding a ping of 40. Also I’m not a fan of the 6 shot gnasher.

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You have thought about optimizing Gears 5 before your release date or after your release?

Since with my components that I have, I think they are suitable for playing Gears 5 with a recommended configuration since at some point in the Tech Test of Gears 5 you get crashed by the error GW502 when I already have everything updating on my PC

Here’s my constructive feedback: why the ■■■■ am I put in silver when I’m destroying kids 50 kills one match 40 kills another . Always high kill ratio and also high caps in king of the hill. Then I get downgraded to silver 1 then bronze 3 like wtf is that ■■■■■■■■ I’m getting negative points whern we are winning matches 2-0. Someone better ■■■■■■■ explain this ■■■■ and it better be a ■■■■■■■ bug because there’s no reason I should be going down in rank and getting negative score. And I want my ■■■■■■■ answer soon or I ain’t buying this ■■■■

This is the First game where the 1050ti can’t properly run it?
The game actually runs ok at @52fps but I get constant audio glitches.
Same as first test. This 2nd tech test I got a message directly from the game stating - A 1660 was required.
The game runs fine other than the audio.
Can @TC not manage to get this to run on a 1050t??? What gives

I can’t stand the new gnasher system, you spend years getting good at one thing just to have it changed on you. Come on.

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These comments are from playing on the original Xbox One

Pros:
-Game ran smoothly even with a 5-year-old console
-Arcade Deathmatch is an interesting mode and a great addition
-The new reticules on many of the weapons (snub, longshot, lancer, and a few others) feels more precise and easier to hit headshots
-Pellet hits are shown in gnasher reticule

Cons:
-Reticule on enforcer feels too large
-Having same button for reloading and revving chainsaw leads to issues so maybe make an option for disabling chainsaw and reload being tied to the same button.

Other Comment:
-Arcade Deathmatch is fun BUT the standard TDM from previous games with 15 respawns per team and last team standing is still a great mode. I hope it is still available in Gears 5 in Ranked in the final game. The end of games are so much more intense when based on last team standing than first team to a set number of kills.

Has standard TDM been confirmed for the final game?

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