Gears 5 Tech Test - Hard-Freezing GOW4 Style On Anyone Else? (PC)

ever since i switch to 382.53 it never crashes or freezes, same thing like gears 4 did…

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LOL, this is annoying to do, but maybe this can be a temp fix:
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I was googling more stuff on DX11 vs DX12, and tons of articles were talking about DX12 working better on AMD, but DX11 still being better in general in most cases. Many cases of stuttering, crashes, and unstable FPS with DX12, especially on Nvidia cards.

A perfect example:

~ Source

Just look at the difference between Avg FPS, 1% Low FPS and 0.1% FPS on the DX12 version compared to the DX11 version of BF1. Every category is significantly lower on DX12, with the 0.1% being ridiculously low, indicating the stability is horrible. The 0.1% Low FPS on the 750 Ti is 1.8 FPS in DX12, compared to 23.3 in DX11, less than 1/10th the FPS, insanity.

Just look how much tighter and closer to each other all the Avg FPS, 1% FPS and 0.1% FPS bars are in general on DX11 compared to DX12, indicating better stability. It probably explains why the FPS jumps all over the place in the Gears 5 Tech Test.

Update: Ok, I’m running the game locked at 60 FPS to test for any improvements in the BSOD issue. I noticed so far, my Kill Cams, that have never worked as intended up until now, seem to be working fine now. It usually shows the proper replay actions up until I die, then it looks like players are lagging out for the remainder of the replay vid.

What I assumed it was was that it just got stuck on the last input action players were doing as I died, cuz that’s exactly how it would play out, someone shooting would keep shooting, players moving backwards would keep going backwards, just like when you lag out.

So far, at a locked 60 FPS, the Kill Cam seems to have played through properly each time, dunno if they fixed something and it’s just coincidence, or it’s a weird issue with framerates.

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Today i set the game graphics in medium and turned off the overclock on msi afterburner and i was see a great improvement. Just one GW502 error in aprox 7 hours of game. That Is not the better solution (GTX1060 supports 100+ fps on ultra settings for the multiplayer) but solve a bit this issue. (Sorry for my bad english :persevere:).

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I HAVE NOT HAD ANY ISSUES.

Which is quite surprising! I have Nvidia GTX 1070 and the game ran so smoothly. I’ve done some tricks that made Gears 4 crash way less and i think it helped with Gears 5 running buttery smooth. I didn’t downgrade the driver either. In fact, its on the latest update. All I did was turn off some backround activity. Like turning game capture off, Gamebar off, Gamemode off, and turning off that anti cheat thing that comes with Win10.

For GOW4 I noticed the resolution (in game setting) changes on its own. Im at 1440p but sometimes changes to a higher setting for no reason. Once in a while I check the options to make sure it stays on 1440p. If you ever transition to window mode then back to full screen, go back into the options at least 2 time before a match starts to make sure the resolution stays on your desired resolution (what your pc can handle). I’ve noticed my game crashes sometimes because the resolution (in game) was set higher the whole time.

It might just be me, dont know why it works and im no computer whizz but gears 4 has not crashed in a long time. And if it does crash, it wont ever crash the computer ever again. You can easily Alt F4, restart, and rejoin the match.

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Ok, so it’s 3 hours later, I haven’t turned the game off yet, and it hasn’t BSOD’d. With how random the BSOD can be, I don’t want to jump the gun and stay it’s definitely a working temp fix, but so far so good with the 60 FPS limit in-game.

I’ve been tabbing out to go to the forums, and using Looking For Group in-game that launches the Xbox App, and it’s been ok so far. Some other people need to test it so we can verify if it helps. I’ll leave it capped throughout next weekend’s Tech Test also, and keep posting updates on it.

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I have been 144 and havent crashed at all today. I got 2 bsods previously (both in bootcamp) both above 60fps for reference.

You’re on 382.53 though, right?

No, I havent reverted at all during the test.

I have a 2080 Ti.

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Ok, you’re on the 20 series though, I know it can crash with those too, but 10 series are the ones super highly effected by the BSOD issue.

I still have the game loaded from way back, played another KOTH, and more Arcade, still running fine. I hope they can actually do something with all the data collection we’re doing for them. I’m definitely not ok with doing this when the game releases, but it’s good to know I can possibly avoid crashes throughout next weekend with the 60 FPS limit.

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Just crashed again. Spoke too soon. I had a 1080 for most of Gears 4 so I dealt with a ton of crashes. This doesn’t make the audio keep going though.

Blue screen the whole time the tech test was on, never got a chance to try it but now I’m hoping it was just a game bug not system

3rd blue screen for me, so that’s a wrap. I’m done. Try again once the game releases.

LOL, jinxed yourself. I just turned it off after having it running about 5 hours, no BSOD with the 60 FPS in-game limit. The BSOD is random, and I could play 2-3 hours sometimes, but it definitely seems this possibly is a temp fix for now. Gonna just leave it like this for next weekend, see if it actually ends the BSODs.

Ultimately, I think DX12 probably has part to do with it. I also think it’s not proper Fullscreen going on, with the weirdness of Alt+tabbing out and it not minimizing the game screen, and “Show Desktop” button only sometimes working. Along with the GPU always only using 82-86%, rather than in the high 90s%, that has always been something mentioned that can be an issue with Borderless Windowed.

The whole (Win10/DX12/UWP compatibility/x64-only) and reliance on so many other Winstore apps/tools being forced on all MS’s Xbox Game Studio games is not good. Quantum Break going to Steam with DX11 and being so superior to the Winstore UWP/DX12 version is a hint. It doesn’t seem Gears 5 will be changing DX for Steam, and probably won’t change much else, but we’ll find out soon enough.

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Just to say,

I’ve played for 3 days now,

Not a single crash or hiccup.

I am changing GPU tomorrow so will update if that changes anything.

@GhostofDelta2

Is your crashes with or without GPU OC?

I remember having a small OC on my GPU a while back and Gears 4 did not like it at all.

All with OC, at varying levels.

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Ah ok,

If you do try it without a OC then if you wouldn’t mind doing a benchmark for me to compare as tomorrow I’ll have the new card in and can see what difference, if any, it makes to 4 and 5 :+1:

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I’m using an i7 3770k with 16gb DDR3 and a GTX 1080.

I am using the latest windows update and am still running the old 382.53 drivers which I recently reinstalled as I still play Gears 4 sometimes on PC.
I had to force the hardware I.D to remain locked so that the drivers can’t be changed by Windows because it likes to install newer drivers whenever it feels like it.

I have been playing the game since 9am this morning and came off about 2 pm and haven’t experienced a single crash or lock up on the old drivers.

Gears 5 Tech Test runs perfectly smoothly both in online versus and in boot camp on my setup with these old drivers.

I am running Ultra, Max settings at 1440p and getting a smooth 80-100ish fps. The game looks and plays excellently.

Also I haven’t recieved any error messages to say my drivers are out of date.

I don’t understand why people refuse to run old drivers. I run all my games on this old driver set and have no issues at all.

Works for both

Now that I think about it my bsods with gears stopped as soon as I stopped overclocking my gpu with msi afterburner so maybe oc software has a tendency to bring crashes.

yes same here 1070 hard freeze
same old ■■■■■ with gears 4. fook this