Gears 5 Tech Test - Hard-Freezing GOW4 Style On Anyone Else? (PC)

Have updated All drivers, Video, sound, motherboard, bios… Reinstalled 4 times, from Microsoft store and Xbox BETA app. Game crashes as soon as I try to start it up right after black screen. Have never got to the main menu of the game or have seen anything of the game yet !

Specs:
Operating System - Windows 10 Pro x64 1903 - Fully updated
GPU - EVGA 2080 RTX - version 431.36
CPU - Intel i7 8700K

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My game froze too in score summary screen, didn’t BSOD though, just CTD with GOW502.
Ryzen 73700x
1070ti
geforce 430.39 (one of the semi-stable drivers for GOW4)

I still get random game freezes in GOW4 though, usually in the lobby or game start. This is such a failure of development, Whether it’s TC, MS, or Nvidia, I don’t know, but it’s ridiculous when I have 0 problems with any other game Ive tried.

Game froze. Can’t ALT-TAB back to windows. Xbox App (companion app) was still working, as in party chat was still coming through. Had to turn off the PC manually, Same as everyone else with this issue.

Thank you. Every now and then people have a different crash and don’t realise this results in a hard lock.

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I never used to crash (ever) on Gears 4. Same card.

Best part is my PC is totally clean. No other game or programs installed. Just windows.

All good. I’ll keep the purchase till launch. If it’s still crashing at launch I’ll file for a refund.

EDIT: Also it seems that if the Asus Strix app is open, it seems to not even get past the intro screens. Freezes in the middle of that. Sometimes it gets through. With the app closed, it has a higher % to get through to the game and allows me to complete a few matches. So far it’s never crashed mid-game except once (out of about 30 matches). Was able to reconnect.

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That’s from the Bug Report thread. I usually close Chrome and all other Desktop apps anyways, but it’s just good to know. This is exactly why I say they need better technical devs on the team.

“This is what the Tech Test is for.” isn’t a good enough answer for most these issues, when launch is barely over 6 weeks away, and the game has to be finalized much sooner than that, to have physical copies made in time to ship to retailers.

It seems that though they want to collect other info along with it, the major reason for the Tech Test is for collecting data on the servers, wait times, server disconnects and generally how the servers handle the server load. The majority of the most serious issues have nothing to do with that, beyond the first few hours on day 1 of the Tech Test.

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Are there any issues usingthe 20 series cards?

I have had the GW502 issue a couple of times, and a couple of hard locks during bootcamp. That was pushing my OC to a fairly extreme amount though, so I am not worried too much about those hard locks.

Hmm, I’d try reverting to that driver, it being not too old, but as you say it still crashes with it.
image
This post makes me think of Quantum Break, how it had issues on the Winstore version and bad performance in DX12.
# Quantum Break PC is better on DirectX 11
When it went to Steam, the DX11 version had huge performance gains on Nvidia cards and better optimization on most machines. DX12 could be a major part of the issue possibly.

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Had my first crash today. My computer locked up right when a game of KOTH was about to start. Had to hard reset my PC. Was on older drivers (417.22). Just updated to the newest recommend ones and will do some more testing next weekend.

1080ti, 5820k, SSD, 16GB DD4 RAM

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I’m using the most recent ones idk whats been going on but for the past few months no bsods when i got a new mobo cpu setup. Driver 431.36 atm

i got proof of it on my twitch if you wanna seee

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ever since i switch to 382.53 it never crashes or freezes, same thing like gears 4 did…

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LOL, this is annoying to do, but maybe this can be a temp fix:
image

I was googling more stuff on DX11 vs DX12, and tons of articles were talking about DX12 working better on AMD, but DX11 still being better in general in most cases. Many cases of stuttering, crashes, and unstable FPS with DX12, especially on Nvidia cards.

A perfect example:

~ Source

Just look at the difference between Avg FPS, 1% Low FPS and 0.1% FPS on the DX12 version compared to the DX11 version of BF1. Every category is significantly lower on DX12, with the 0.1% being ridiculously low, indicating the stability is horrible. The 0.1% Low FPS on the 750 Ti is 1.8 FPS in DX12, compared to 23.3 in DX11, less than 1/10th the FPS, insanity.

Just look how much tighter and closer to each other all the Avg FPS, 1% FPS and 0.1% FPS bars are in general on DX11 compared to DX12, indicating better stability. It probably explains why the FPS jumps all over the place in the Gears 5 Tech Test.

Update: Ok, I’m running the game locked at 60 FPS to test for any improvements in the BSOD issue. I noticed so far, my Kill Cams, that have never worked as intended up until now, seem to be working fine now. It usually shows the proper replay actions up until I die, then it looks like players are lagging out for the remainder of the replay vid.

What I assumed it was was that it just got stuck on the last input action players were doing as I died, cuz that’s exactly how it would play out, someone shooting would keep shooting, players moving backwards would keep going backwards, just like when you lag out.

So far, at a locked 60 FPS, the Kill Cam seems to have played through properly each time, dunno if they fixed something and it’s just coincidence, or it’s a weird issue with framerates.

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Today i set the game graphics in medium and turned off the overclock on msi afterburner and i was see a great improvement. Just one GW502 error in aprox 7 hours of game. That Is not the better solution (GTX1060 supports 100+ fps on ultra settings for the multiplayer) but solve a bit this issue. (Sorry for my bad english :persevere:).

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I HAVE NOT HAD ANY ISSUES.

Which is quite surprising! I have Nvidia GTX 1070 and the game ran so smoothly. I’ve done some tricks that made Gears 4 crash way less and i think it helped with Gears 5 running buttery smooth. I didn’t downgrade the driver either. In fact, its on the latest update. All I did was turn off some backround activity. Like turning game capture off, Gamebar off, Gamemode off, and turning off that anti cheat thing that comes with Win10.

For GOW4 I noticed the resolution (in game setting) changes on its own. Im at 1440p but sometimes changes to a higher setting for no reason. Once in a while I check the options to make sure it stays on 1440p. If you ever transition to window mode then back to full screen, go back into the options at least 2 time before a match starts to make sure the resolution stays on your desired resolution (what your pc can handle). I’ve noticed my game crashes sometimes because the resolution (in game) was set higher the whole time.

It might just be me, dont know why it works and im no computer whizz but gears 4 has not crashed in a long time. And if it does crash, it wont ever crash the computer ever again. You can easily Alt F4, restart, and rejoin the match.

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Ok, so it’s 3 hours later, I haven’t turned the game off yet, and it hasn’t BSOD’d. With how random the BSOD can be, I don’t want to jump the gun and stay it’s definitely a working temp fix, but so far so good with the 60 FPS limit in-game.

I’ve been tabbing out to go to the forums, and using Looking For Group in-game that launches the Xbox App, and it’s been ok so far. Some other people need to test it so we can verify if it helps. I’ll leave it capped throughout next weekend’s Tech Test also, and keep posting updates on it.

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I have been 144 and havent crashed at all today. I got 2 bsods previously (both in bootcamp) both above 60fps for reference.

You’re on 382.53 though, right?

No, I havent reverted at all during the test.

I have a 2080 Ti.

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