Gears 5 ranking system suggestion

I JUST WANTS TO GIVE MY OPINION ON THIS OP4…IT IS QUITE GOOD…BUT SOMETIMES WHEN LOBBY DISSOLVED DUE TO PLAYER LEAVING THE MATCH IT AUTOMATICALLY DEDUCT GP OF PLAYERS WHO ARE STILL THERE IN MATCHMAKING,
SOMETIMES IN BETWEEN A MACTH PLAYERS LAG OUT AND AFTER THAT THEY COULD NOT REJOIN THE MATCH.THIS CAUSES LOSS TO TEAM MATES TOO,
AND MY SUGGESTION FOR KOTH IS TO GIVE ,
2GP FOR CAPS MAX 15 HILL,
2GP FOR CROSS MAX 15 HILL,
1GP FOR ELIMINATION MAX 60 ELIMINATIONS,
AND WINNING THE MATCH WILL GIVE 150 GP FROM BRONZE TO GOLD,
AND 200 GP FROM ONYX TO MASTER,
SO THAT PLAYER CAN GET ENOUGH GP FOR WINNING IN HIGHER TIERS.AND THEY CAN COVER THAT ENTRY COST OF MATCH.
THIS GP SYSTEM IS OBEJECTIVE BASED.WHERE PLAYERS HAVE TO CROSS AND CAP RATHER THEN JUST KILLING.strong text

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You’re such a d-head.

A post was merged into an existing topic: Ranked Preseason Feedback